3.3 Known Issues (PC/Mobile/Console)

With the release of the 3.3 update comes a new Known Issues thread.

  • Go here for Technical Support
  • Go here for feedback and suggestions on the new update

:clock1: Updated on the April 17th 11:20 am AEST :clock1:

PLEASE NOTE - When reporting any bugs:

What platform you are playing on?
When did the issue begin occuring and how frequent is it?
A screenshot?
Any other information (enemy troops, traits active, what you were doing previously)


KNOWN ISSUES:
New issues are added to the bottom going forward

8 Likes

found a bug…patch isnt out yet :stuck_out_tongue_closed_eyes:

1 Like

Downloading for me ;p Also, restart your steam client!

It will be out on Steam around now. The other platforms will take some time.

1 Like

Shouldn’t Zuul’Goth show up in unowned troops since he is craftable?

2 Likes

Known Issue: it released before the patch notes were posted. :wink:

1 Like

Only things that have changed in soulforge is added stuff to others. No new troops or weapons

Traits do not trigger when first fighting a Treasure gnome:

1 Like

Same happened to me yeah

1 Like

This week’s event doesn’t seem to be working? (Kill purple troops in PVP)
I just killed several, and my event progress did not change. I also don’t see any of those green stones when scouting, or when killing the purple troop, or showing up in my battle rewards.
Platform - Steam

We’re aware of the issue, and it should be fixed shortly.

when will it appear on ps4

Soon™! Consoles usually take a big longer to push out.

what is meant soon? wait for it too

The weapon “Crescendo” is supposed to give an extra turn when it kills an enemy, however, it isn’t doing that right now.

The current event isn’t working anymore (Moneylender isn’t giving his bonus gold in explore as the event says; I get the normal gold amount).

1 Like

Clicking too fast on the “Play Again” button on explore will return you to world map. I imagine it’s related to a small delay where both buttons “Leave” and “Play Again” are overlaped while loading before they display correctly.

Another issue: My Gnolls can only target random enemies, it’s been like that since… they were released. Please fix! :grin:

2 Likes

Yup, thanks for that. Hopefully this should be fixed when we fix event stones.

4 Likes

Not sure how it was supposed to work, but when my masteries capped at 1000 before, they were maximally one or two apart. I’m not sure why the game thought making them 463, 442, 442, 452, 452 and 442 equals “evenly” in any way or form.:thinking: