Here I show all delves’ plans: rooms and passes between them. Before we begin, I need to introduce some things.
Introduction.
In this topic you’ll see delves’ plans with rooms. All delves have 9 rooms (except All-Seeing Eye, which has 8 rooms), 2 of them are always “faction start” (always level I) and “faction finish” (always level VI) and consist of faction troops. Between start and finish we can see other 7 rooms with different levels and bonuses. You can see all these rooms here: http://gowdb.com/extras/delvetable , for now the list has 158 rooms (there must be 162, but rooms from the Court of Foxes and Nightmare Circus were not added), 72 of them belong to 36 factions opened, 12 belong to towers of Doom (plain and ultimate), 1 is Gnome Treasure Room, other 73 are common for all delves (and towers of Doom as well). And all of them (except Gnome Treasure Room) may appear in the Underspire. Here are amounts of rooms by levels:
- level I - 10 rooms
- level II - 14 rooms (3 are treasure rooms)
- level III - 19 rooms (4 are treasure rooms)
- level IV - 17 rooms (2 are treasure rooms)
- level V - 13 rooms (2 are treasure rooms)
There are no 2 identical rooms in any delve. All rooms are always different. Each room team inherits banner of the current faction, so in some factions specific teams will be stronger, in others - weaker.
There are 3 types of rooms on any delve plan:
- treasure room - a room which gives a bonus to your team
- plain room - a room which gives a bonus to your future enemies
- occasional treasure room - a room which can be either plain or treasure
Treasure rooms (marked with green “T” on plans) have various levels: from II to V. They are chosen randomly from the whole list of treasure rooms (11 in total).
Plain rooms (marked with blue Roman numerals) have fixed levels. They are chosen randomly for each delve among non-treasure rooms of given level. You’ll never see a treasure room there.
And “occasional treasure rooms” (marked with red Roman numerals on plans) are somewhat curious because in some cases (i.e. in some delves) you can see they are almost always are treasure rooms, but in other cases they almost always are plain ones. There will be notes in each delve plan on such rooms, based on my personal experience. Sometimes you may see very many “occasional treasures” on a plan, but they won’t be all treasures many times. (I’d like to know the algorithm which appoints these rooms, if anyone knows it, please share.) Occasional treasures have fixed levels.
On the other hand, you may think about “plain” and “treasures” as more curious than “occasional treasures”, because each of them presents some special subsets of rooms, while “occasional treasures” are just rooms with fixed level, treasures or not.
If you are aware that a faction may have many occasional treasure rooms (like Illithia or Lyrasza’s Lair), you’d better check all rooms before actually fighting them. You may work out a plan firstly to maximize your profit and minimize chances of losing troops.
Magenta arrows show how you may move through rooms. Obviously, “A —> B” means you need to open room A firstly to get to room B. Two-headed arrow like “A <—> B” means you may choose either way. Many delves have evident passes, others (like The Labyrinth or Lyrasza’s Lair) - not very evident, and arrows help you find your path.
If you see mistakes or omissions in my descriptions (and I might miss something, for example, marked plain room as an occasional treasure or vice versa), please contact me privately.
I hope these plans will help understand delves better.
One may try to calculate chances of getting this or that treasure level, but for me it’s too much efforts to prove something evident, like “Hall of Guardians has higher chances than Crypt Keepers”. Consider it a good exercise in programming.
I added some lore: put together texts that belong to each faction. Map names, room names, faction descriptions.
From June ‘21 the Tuesday faction matches the current kingdom (factions’ schedule became useless: Weeky Faction Assaults schedule - obsolete (created in June '20, updated 22 May '21) ), which makes it harder to pass (with kingdom week bonus).
More on delves - if you can’t spend your everyday delve sigils today, you may back them up: Everyday delves and backing them up .
Another tool on selecting good delves to explore or save sigils: GoogleCalc sheet with statistics: Delves Effectiveness - Google Sheets .
If you want to pass level 500 with a pure faction team, @Texugo-928 's videos may be helpful: https://www.youtube.com/playlist?list=PL--AbGesk0jVALBcNH_88enmyNvtjYDsD .
Perfect Delve Calculator (by @CaptainAwesome ) - to plan your delve route in the most effective way: Perfect Delve Calculator .
Links to plans:
All-Seeing Eye - Delves: all about rooms and plans - #23 by Nullings
All-Seeing Eye deep - Delves: all about rooms and plans - #54 by Nullings
Amanithrax - Delves: all about rooms and plans - #17 by Nullings
Amanithrax deep - Delves: all about rooms and plans - #73 by Nullings
City of Thieves - Delves: all about rooms and plans - #2 by Nullings
City of Thieves deep - Delves: all about rooms and plans - #75 by Nullings
Court of Foxes - Delves: all about rooms and plans - #65 by Nullings
Crypt Keepers - Delves: all about rooms and plans - #26 by Nullings
Crypt Keepers deep - Delves: all about rooms and plans - #55 by Nullings
Dark Court - Delves: all about rooms and plans - #48 by Nullings
Dark Pits - Delves: all about rooms and plans - #29 by Nullings
Dark Pits deep - Delves: all about rooms and plans - #66 by Nullings
Depths of Sin - Delves: all about rooms and plans - #6 by Nullings
Depths of Sin deep - Delves: all about rooms and plans - #85 by Nullings
Dripping Caverns - Delves: all about rooms and plans - #40 by Nullings
Dripping Caverns deep - Delves: all about rooms and plans - #103 by Nullings
Duergaroth - Delves: all about rooms and plans - #4 by Nullings
Eldrazhor - Delves: all about rooms and plans - #30 by Nullings
Emperinazar - Delves: all about rooms and plans - #36 by Nullings
Emperinazar deep - Delves: all about rooms and plans - #90 by Nullings
Fang Moor - Delves: all about rooms and plans - #7 by Nullings
Fang Moor deep - Delves: all about rooms and plans - #64 by Nullings
Fell Roost - Delves: all about rooms and plans - #14 by Nullings
Fell Roost deep - Delves: all about rooms and plans - #86 by Nullings
Fire Rift - Delves: all about rooms and plans - #53 by Nullings
Frostfire Keep - Delves: all about rooms and plans - #38 by Nullings
Frostfire Keep deep - Delves: all about rooms and plans - #80 by Nullings
Hall of Guardians - Delves: all about rooms and plans - #13 by Nullings
Hall of Guardians deep - Delves: all about rooms and plans - #58 by Nullings
Hell Gate - Delves: all about rooms and plans - #41 by Nullings
Illithia - Delves: all about rooms and plans - #8 by Nullings
Illithia deep - Delves: all about rooms and plans - #87 by Nullings
Indrajit’s Palace: Delves: all about rooms and plans - #45 by Nullings
Lyrasza’s Lair - Delves: all about rooms and plans - #9 by Nullings
Lyrasza’s Lair deep - Delves: all about rooms and plans - #83 by Nullings
Mirrored Halls - Delves: all about rooms and plans - #3 by Nullings
Mirrored Halls deep - Delves: all about rooms and plans - #79 by Nullings
Nightmare Circus - Delves: all about rooms and plans - #81 by Nullings
Obsidian Depths - Delves: all about rooms and plans - #57 by Nullings
Primal Rift - Delves: all about rooms and plans - #27 by Nullings
Primal Rift deep - Delves: all about rooms and plans - #62 by Nullings
Sea of Sorrow - Delves: all about rooms and plans - #28 by Nullings
Sea of Sorrow deep - Delves: all about rooms and plans - #61 by Nullings
Silver Necropolis - Delves: all about rooms and plans - #10 by Nullings
Silver Necropolis deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/67
Stonesong Eyrie - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/31
Stonesong Eyrie deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/72
Sunken Fleet - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/24
Sunken Fleet deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/68
The Black Heart - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/51
The Deep Hive - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/15
The Deep Hive deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/84
The Labyrinth - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/32
The Labyrinth deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/91
The Warrens - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/16
The Warrens deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/63
Tinker Town - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/5
Tinker Town deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/88
Umbral Nexus - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/52
Werewoods - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/12
Werewoods deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/82
Wild Court - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/25
Wild Court deep - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/78
Wyrmrun - https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/49
Many thanks to Taran and his taransworld.com for blank delve plans.