First of all I have 4 mythic Maw’s fully traited so I’m not complaining about maw for not having it.
With the PvP leaderboard more competitive then ever and showing big numbers it is crucial to invade consistently and fast (At least 2 mins or less avg - tested on large scale) to compete with the top dogs.
What about counters to maw that was introduced in the last patch ?
Sure you can make a team involving stun/impervious and what not but it will NOT be consistent and fast against EVERY defense. It may defeat Maw quickly but will fall flat against other defenses taking 3-5+ mins and sometimes even failing to invade after you’ve spent alot of time in that fight.
Sure you can use multiple invade teams for different defenses but ain’t nobody got time for that! It’s slow as it is to wait for the loading time between matches. Now your looking through 1-20 setups & need to adapt quickly to invade fast w/ multiple teams. I’ve even noticed the loading time being longer if you switch teams constantly during a long invade session.
How do you approach a maw defense opponent #3?
- You retreat right away or spend 1 gem to refresh
- You use a maw countered invade such has stun/impervious or using maw yourself or board control cards.
- you use multiple invades
- You use your one and only invade and hope RNG is on your side.
- you ignore it and choose opponent #1 or #2
- you rage quit because of RNG devour or throw your phone/tablet or become that German angry kid on PC.
Why is Maw OP and should be nerfed:
As we know it’s 3rd trait is a bomb ready to explode , sandstorm is 100% devour & bonus gems , it’s super RNG based on defense due to always doing skull matches if available and then Boom… retreat… And on top of that you steal the card’s Atk, Armor & HP!
Maw having a GUARANTEED devour 100% and also a RNG based 3rd trait that benefits from AI is not comparable to any other cards!
Other cards based on RNG:
Archer Class: Bullseye, 15% lethal skull dmg (Bullseye defeats Impervious while Devour defeats Barrier)
Hero weapon: Black Menacles … NOTHING IS 100% like Maw.
Assassinate class: Assassinate 10% chance last enemy with skull match (Assassinate DEFEATS EVERYTHING EVEN BARRIER)
Same hero weapon as above
These provide you with a 2 way lethal based on RNG BUT the skull abilities DO NOT devour and steal stats compared to maw.
It’s NOT devour that’s broken it’s maw due to having a 2 way devour & the cast skill being 100% devour!