You might be partially right.
Something is transmitting much more data than before, to load the Pvp area. By my estimate, every load contains about 5 Megabyte. This could either be dead data, that cycles until it times out, or a strongly inflated flow of information (I mentioned elsewhere, that every single enemy is recalculated after fights, instead of doing it when accessing kingdoms).
It might be, that the servers, that store this stuff, were given a bit more power to get this load done, which they previously hadnāt needed.
This could help a number of players, but wonāt change things on my end, as in my case, the server is not the limiting factor.
We should have more improvements going out for the lag in the next week, but the team are still working on further improvements as well and weāll have an additional team member working on it next week as well I believe.
I appreciate everyoneās patience with it, I know itās an incredibly frutrating issue.
I guess, if it is the assumed amount of data transfer, that is breaking things down (and only in this one specific place of the game), the easiest solution should be to split it up.
Load enemies, when opening a Pvp kingdom. Thereās quite a difference between 3 and 30 accounts to check.
Down to ten seconds of loading time with my minimalistic 1000 kbit connection. Feels good, I would consider this as working properly already.
Now Iām feeling sorry, that I got increasingly grumpy over it the last days.
Lag is literally the worst when gaming, so I totally understand the frustration.
You still remained respectful while talking about the lag and voicing your frustration so youāre good.
Thanks again everyone so much for your patience while we keep working on this.
It really did! I had 90 seconds wait for 3 weeks until around 36 hours ago, then it dropped to 6-10 seconds (which was better but not ideal) and just recently itās gone to 1-2 seconds <3
Thank everyone working hard on this, it makes such a difference. Unfortunate that it happened right before the break, but getting right onto it after coming back and improving things so much is great to see.
For me, it works fine on PC (Steam) whether its PVP or Explore.
However, i have 2xLoading issue on my phone (android). It started a week before PVP update and has been there ever since. Not sure if they are looking at doing something about this but just thought i ll call it out.
No, its not my phone as I did not have this issue for the 2 years I have been playing so it is definitely something in the game and whatever they changed at their end.