I feel like TPK’s placement is going to be locked forever in S-Tier as far as I’m concerned. It isn’t so much that “you just kind of passively get more mana from time to time”. You have to think of it like “if I run a lineup that gets better everytime I get a 4/5 match, running TPK escalates that situation exponentially every time I match a single 4/5…cause 1 of them will turn into 2-10 of them”.
Hyndla magic pumping, dervish stat pumping, more chances at just randomly matching skulls, filling everyone on your team with mana, always establishing board control with your personal storm preference.
While the designation of “support troop” I think makes sense, I view him more as “accelerant” for my lineups. In the absence of a mana exploder or converter, I can run a TPK with some form of storm control and get away with it because the board WILL look the way I want it in very short order.
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For the B-tier stuff, I think AW’s damage potential is too low to make it up to the A or S tiers. His initial shot basically will never kill anyone, and lacking loop potential without a kill, he always requires some other true damage partner to really “fit” into lineups. There’s basically no looping true damage dealers, so any lineup that depends on it either needs to scale up to killing level before you cast, or you’re defaulting to handing over turns to setup an eventual kill later.
For my playstyle, I like to have my team basically have the potential to win on turn 1. That means if it can win on turn 1, it can win on turn 2 or 3 or 4, I just need to get the board in the right state.
With AW, you’re defaulting to a non-turn 1 win condition unless you’re specifically running a dervish lineup to scale up it’s damage massively.
I like AW, but for me, looping is everything in coherent and successful teams and AW being a finisher style troop without kill potential on his first cast puts him lower on the list.
It’s the same reason I have Megavore down there, but Ketras up in A.
Ketras can kill when he casts immediately, so his value is much higher (to me).
I hope that helps explain my reasoning a bit.
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Suna being MIA was just a total miss when I put together the updated tierlist maker, but I’d rate her mid-C. She’s a finisher troop (no loop potential) with a spell effect that scales a bit too slowly for my taste. I’d reach for a Queen Titania almost everytime over a Suna.
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For Voice of Orpheus and QA, I wouldn’t super argue with anyone wanting to adjust them down a bit. You’re totally right that VoOs potential in a post-cedric world has hurt his viability. I used to rate VoO in the A-tier but he’s made his way down to the B-tier because of this.
I still find him very useful to lean on in GWs fights for the constant cleanse, and his damage output is respectable, but if someone wanted to call him C-tier, I couldn’t really make a super strong case against it. Think this placement comes down to personal preference and playstyle more than anything.
Ditto for QA, I wouldn’t argue an adjustment down to her placement.
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C-Tier placement for Elemaugrim is mainly because he’s an AOE style troop with loop potential and a potentially interesting 3rd trait. On paper I’d reach for him over much sooner than I’d reach for someone else.
(I imagine a lot of our disagreements may just come down to my personal preference for looping troops vs. non-looping troops. If a troop doesn’t loop, it’s spell better be SICK to get me to use it).
Famine’s placement in C-tier is mainly because his damage potential and fight disruption is really high. In terms of a single target nuke, it’s theoretical damage is actually pretty sick. The problem is the “condition” for it to be worth it implies the AI has basically full mana all over the place…which IF THEY ARE…is a SUPER bad spot for you to be in… lol
I wouldn’t argue with someone moving him down.
I even mention in the video that I have people that I placed in the C-tier that I actually next to never, if literally never use. As I’ve watched the video back a handful of times, to me that would seem to imply that they should be moved lower in the tierlist.
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The next time I make this list, I might re-name the tiers to make it even more clear what that level represents.
As it stands now, basically anyone in S through B are troops I regularly try and build into lineups.
People in the C-tier have their place, but it’s very specific if I’m going to use them.
People in D and below are basically “never use” status.
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Super appreciate the feedback btw