I agree with you on this.
Perhaps on PC and mobile entering in a number to open wouldn’t be much of a bother, but on console it definitely would be. I’d rather have preset numerical values to just click and choose from.
My issue is the lack of a “middle ground” on opening chests right now. Again, other than gold keys, there isn’t a single other currency where I would regularly want to open 200 chests at a time. Maybe only the top 20 guilds I can imagine make enough bank to gather the amount of glory and gem keys to regularly be dropping those in 200 increments.
I liked the “10” option, because if a new mythic or legendary or event troop came out that I was hunting for, but I only had, say, 100 event keys, I could drop 10 at a time to try and get that troop. If I got the troop in 2 pulls of 10 (20 keys), then yay! I could save the rest of my remaining 80 keys.
However, if it took me up to 6 pulls (60 keys) then fine, but at least I had the chance of getting it in fewer pulls. Right now, I would either have to drop 50 keys at once, using half my entire stash of event keys when the troop I was hunting for could have come up in the first 7 pulled, or I have to use one event key at a time for 70 keys (I did just this, and it was annoying as all get out).
So, if we can’t implement 4 options of 1, 10, 50 and 200, then my second request would be to change the amounts varying on the types of chests. Perhaps 1, 50, 200 for gold and glory chests and 1, 10 and 50 for gem, event and VIP chests.
If we can’t do even that and they have to all be the same, then PLEASE just bring back the 1, 10, 50. Heaven forbid 100 people in the entire game have to click the “open 50 chests” button 4 times instead of one instead of making the other 100,000+ agonizingly click through opening one key at a time or blow through their entire stash at once.