I said my piece there
and if I were you, I’d get started with trying to get Drifting Sands fixed.
The current version is going to end up being the enemy AI Great Mawing your Great Maw to beat the player, which sounds like a sick joke, but since it’s mana blocked on both colors in the back and you can only kill top down, it’s really going to be a thing. Devouring a non-devoured buffed enemy may not lead to a pleasant fight when your only win-con is sky skulls, so you’re stuck devouring a Sand Shark that has devoured something, probably. (The Great Maw on their team has no real way to fill in a timely manner)
By the time Drifting Sands comes around in 2 weeks and nothing is changed, it’s already too late.