You have access to info I don’t have, so I’m sure you’re right.
Yet, yet… it’s anecdotal I know, but the difference in play has been so pronounced between last week and this week, and delineated so sharply by the reset… it just feels to me like adjustments are being made behind the scenes.
Like I said, I haven’t done the UI update yet, so nothing has changed on my end. Maybe it’s just the fact that everyone else has run the update and have adjusted their defenses accordingly, IDK.
Maybe it’s just paranoia (or in this case, since the changes are positive, I think the technical term is “pronoia” ). And I hope it’s not too tendentious to bring this up but-- paranoia and increased sensitivity to every ‘lucky’ or ‘unlucky’ run the player or opponent might have is another unintended consequence of all the behind-the-scenes fiddling with RNGs and AI behavior.
I still enjoy playing, but fundamentally I no longer “trust” the game. For example: every time I hit an enemy troop and they end up at 1 life I wonder if that’s a legitimate 1 life or a luck-enhanced 1 life… and the fact that I started noticing this ‘lucky last life’ syndrome immediately after the last update (3.1.1 or whatever) makes me more suspicious.
This is a subtle but significant negative, and one likely not to appear on the dev’s spreadsheets, except in terms of players playing less or leaving the game (and I don’t know that they are in any significant numbers).