On top of that several of the Season Goals are out of reach for any player coming in late. 77 days in a Season…
“Mighty Monolith” - minimum 56 days FTP
“Overpower” - minimum 25 days FTP
“Conqueror” - minimum 47 days FTP
“Vanguard” - minimum 69 days FTP
“Ladder Climber” - prolly most of us had this insta-completed but if a +1K player jumped on in Emerald League they’d need minimum 6 weeks of promotions to get to Diamond (more at lower levels)
“Promoted” - varies based on level of psychosis. I just made Praefect in two weeks but 1. It involved more PvP than I’ve ever played and B. I’ll never do that again
Yep. And because the Monolith and Citadel sigils don’t carry over, Mighty Monolith and Vanguard require very consistent daily play, with very little room for missed days or lost battles.
At least holiday event requires maybe 10 battles per day at most; usually less (depending on what you want from the rewards) 5 minutes of gameplay - you can squeeze that anytime and anywhere, even if you don’t have the time to play anything else on that day. But finding enough time to play for 7272 VP / day - that’s a much bigger task.
I get it, the devs wanted us to have something to do over 11 weeks, instead of finishing it all in 2 weeks. But the leeway built in is far too small. You go on holiday abroad without access to wi-fi for 2 weeks - and you have to pay up. Not to mention the increased grind before and after.
Dear devs, @Kafka@Bramble please please PLEASE re-consider the seasonal PvP goal reqs. Overlord is the most acute issue (make it "train to level 10 on level 3, for example! that should be doable for a F2P in 11 weeks; this REALLY shouldn’t be on a list next to all other goals that can be done without paying any real $$ without being marked as such), and reduce the citadel battles / monolith battles / guardian battles reqs, as well as the alliance rank reqs (unless they will no longer reset to 0 every 11 weeks in future seasons). We have lives outside the game that we like and would like to keep living, instead of playing GoW all the time.
Just throw it out altogether. A goal that basically says “collect x resource to get more of that resource” stinks, not just when paywalled. Replace it with something where task and reward aren’t directly related, like fighting Blood Frenzy battles.
In theory, sure. You can buy 1100 burning marks for real money during a season, and every 10 burning marks could result in 50 immortal souls, so a theoretical (albeit highly unlikely) maximum of 5500 immortal souls for a given troop, way more than is needed for level 30.
If you’re asking if you could get it to level 30 in a single season without paying real money, I’m pretty sure the answer is no.
@Kafka
Still waiting on a reason to buy things like Campaign passes, PvP passes (or just to make it easier) Gems of War passes? When kingdom progression is strategically bottle necked by Books of Deeds?
Gems of War has become an idle game for end gamers progression and I don’t think that’s a good thing.
This is another qol the devs ignore because there is not money in it. Little things like this, not being able to save teams, is a deterent to late gams players. Gems of war is headed for a cliff. The devs can stop it if they stop being so greedy and utterly deaf to what their players want.
Yep, I’ve been saying for some while that all the bracket stuff is quite a piece of dung, exactly for the reason that brackets are not created equal and there is no visible criteria to assess your plausible placement.
And every time I have to restrain myself from just cursing at those jackdonkeys who boast with “easy gold marks for P1 in the (often) diamond bracket with a score of around 10k” when I’ve never been in a bracket where P3 is below 30k. At least have the tiny bit of courtesy to add the you are incredibly lucky and your personal involvement in acquiring those gold marks is practically zero. I would also get easy gold marks if I were put in such pushover and no-effort brackets!
Needless to say that such situations are not furthering my PvP involvement in the slightest - it’s not fun to play (assuming I had time) 24/7 and get nothing while others are awarded relative fortune for minimal effort. Weekly goals and alliance gold marks - not a single battle more.
Yep. This is leaving a bad taste in my mouth. I’ve had some weeks where I could hit the top 3 if I’m willing to do a heavy (but maybe not totally insane) grind. The vast majority of weeks I’d need to get over 80k or so. To see a screenshot of a diamond league board with 8k in first place, even mid-week, is really annoying.