123456
Wasn’t ascending anyway, so for once a GoW bug didn’t really matter
5,3,1,4,2,6: 3 and 1 were traps
On Steam
Level 15 before 1st door
Door opening order: 512463, using the tool (obsolete or not, I prefer to acknowledge my fellow gamer companions’ work - you know who you are - and effort to try getting the best results, rather than just randomly shoot the doors down)
Doors 3 and 6 swapped
Another PR (the 3rd since the fix) - sounds nice, innit…?
5,6,4,2,1: 5 was a trap
Forgot to kill 100 troops yesterday.
On Steam
Level 15 before 1st door
Door opening order: 541362, using the tool (obsolete or not, I prefer to acknowledge my fellow gamer companions’ work - you know who you are - and effort to try getting the best results, rather than just randomly shoot the doors down)
Doors 2 and 6 swapped
My data from the last 2 weeks:
Date | Map | Order | Level |
---|---|---|---|
10/17/2022 | BTF/FFT | FEDCBA | |
10/18/2022 | FTF/FTB | FEDCBA | |
10/19/2022 | BTF/FFT | DCFAEB | 9 |
10/20/2022 | FFT/BFT | FEDCBA | 10 |
10/21/2022 | TTF/FBF | FBADEC | 10 |
10/22/2022 | BFT/TFF | FDBACE | 10 |
10/23/2022 | FFB/TTF | FBDACE | 10 |
10/24/2022 | FBF/TTF | BEACDF | 11 |
10/25/2022 | FBF/FTT | DFABEC | 11 |
10/26/2022 | BFF/FTT | CAEBDF | 11 |
10/27/2022 | FFB/FTT | DECBFA | 11 |
10/28/2022 | TFB/FTF | ABCDEF | 11 |
10/29/2022 | FTB/TFF | FEDCBA | 12 |
10/30/2022 | BFF/TFT | CBAFED | 12 |
10/31/2022 | FFB/TFT | CDAFBE | 12 |
11/1/2022 | TFF/BFT | CABDEF | 12 |
11/2/2022 | TFB/TFF | ABCDEF | 12 |
I was looking at a ‘hit map’ of where the trap spawn and comparing my hit map with average and other individual players.
I am hesitating to name any particular pattern but feel like it is abnormally not average. Data is from October only.
Mine
Traps
21% | 38% | 21% |
31% | 48% | 41% |
Ffirst move:
2 | 1 | 4 |
3 | 0 | 7 |
Trap on first move: 24%
Voq
Traps:
45% | 9% | 36% |
36% | 36% | 36% |
First move:
14 | 0 | 0 |
0 | 0 | 0 |
Trap on first move: 43%
Meelkud
Traps:
33% | 19% | 38% |
19% | 48% | 43% |
First move:
0 | 0 | 0 |
0 | 14 | 0 |
Trap on first move: 50%
TheIdleOne
33% | 36% | 36% |
42% | 27% | 24% |
First move:
0 | 6 | 5 |
3 | 6 | 4 |
Trap on first move: 29%
AMT
30% | 23% | 53% |
20% | 37% | 37% |
First move:
10 | 11 | 0 |
0 | 1 | 2 |
Trap on first move: 46%
I am going to make a guess - history of our previous choices affect where trap spawn. Maybe don’t use same order multiple days in a row…
Your results are even more skewed than mine when it comes to B being on your last opened door: I’m at 2/34
But won’t be sharing much on this or other trends here, because mods.
4,2. both were traps
this game is trash
I’m not tracking runs anymore, but I also started the day with 2 traps. Luckily I’ve completely stopped caring. This might be the worst game design I’ve ever seen, so it’s best not to engage with it.
This is indeed fundamental to avoid the intended pitfalls of predatory design: whether this Dungeon Design falls within that category is up to each player to determine, as well as the designers and staff who work for the company (special mention of course to the staff who saw players navigating the first iteration of the new design and decided to take steps to ensure players have the worst possible mathematical chance with zero strategy involved)…
Today 3 bottom rooms was the correct. Ouch…
I’ve had the dragonite to craft one egg and got a new troop from it, so I can’t complain. That dragonite was mostly earned from bug compensations, so I’m actually waiting for bugs, much easier income… TBH I missed the first few weeks after the dungeon update which explain some of my low dragonite…
On Steam
Level 15 before 1st door
Door opening order: 521463, using the tool (obsolete or not, I prefer to acknowledge my fellow gamer companions’ work - you know who you are - and effort to try getting the best results, rather than just randomly shoot the doors down)
Doors 2 and 5 swapped vertically, while doors 1, 3 and 6 rotated clockwise between themselves…
I have been running 1,3,5 everyday for over a month and still no perfect run
3,1,4,5,6: 5 was a trap
at least I had a fighting chance today, even if it didn’t work out. That being said, still pretty pissed that I can’t catch a break.
To think, I had set a pay goal for this game. If I had all 6 dragons before this campaign ended, I’d buy the Elite Pass+. Its already given me 4 duplicates… Told myself I wouldn’t craft until I got a perfect day after my last duplicate.
So…yeah… this perfect day thing is holding up 3 chances to craft a dragon and potentially spending $15 on this game.
Eh oh well, I’ll just use my money on MtG cards instead to stimulate some minute growth to prop up Hasbro’s falling stock prices.
New Tracked Run Summary: Day 36