Mythic Drop Rates

We have all been a new player. Everyone one of us. Even you. If that were true, we all would have received crazy rewards when we were new. I know I didn’t.

The people explaining probabilities are not having much luck, so let’s take it from a different angle.

Here in Las Vegas, we have many people playing the slot machines. You can always hear someone winning. Some ONE winning. If the slots were programmed to also announce the losers, the casinos would be empty.

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Firstly, this:

Then, the following:

So, for one that:

You do realize that to pull a Mythic on two separate occasions with such minimal resources is improbable, yes?

From these posts, an inference can be made that OP is a “give it to me now,” and a “you’re not giving it to me fast enough” type.

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You have to realize there are thousands of players. You are seeing the few that get extremely excited because they spend a handful of resources and hit a jackpot. Then your brain is accidentally attaching more importance to that event because it’s a result you want. It’s a very easy bias to fall prey to.

Thousands of people visit a casino every week. Someone generally wins something significant each week. They get their picture taken, and a big to-do is made out of them. This encourages other gamblers it is possible and makes them spend more money chasing that goal.

You keep citing “I saw this guy do it” but 3 people is not “often”. We have no clue how many thousands of keys were spent on any given day. We can also see, in each new mythic thread, dozens of people post how they spent thousands of keys and got nothing. This is roughly as frequent as the people who got it “too fast”.

In between are all the people who spent the “expected” amount of keys and don’t feel a need to make a big stink. This is the vast majority every week.

Improbable doesn’t mean impossible. If you want to call every rare event “someone cheated”, stop gambling.

I think it is ironic when members say with such certainty the game is NOT rigged as if they’ve gone through the code line by line or conducted an exhaustive scientific analysis. Don’t fool yourself - it’s in the interest of any business to rig the game. They exist to make a profit. It might be unsavory but, hey, this isn’t “Gems of Merit”. Seriously, complaining about it does nothing except send forth a clarion call to all the trolls and fanboys thus leading to more irritation.

It’s a moot point: we’ll never know the truth whether it’s rigged or not and most will never accept the truth anyway.

Or:

Humans are very bad at understanding probability. Gambling takes advantage of these fallacious beliefs and causes people to make bad decisions based on fallacious, “intuitive” views.

The primary assertion being made here is “the game is rigged because a very small number of people got a mythic from 10 or less keys”. But the probability of that happening is pretty low.

For example, the probability of getting Scorpius from an event chest off of 10 keys right now is about 0.00768, or 0.768%. That’s roughly “1 in 136”. So by asserting “it should never happen”, you’re claiming there are likely to be fewer than 136 players in Gems of War. I find that improbable.

You want to talk rigged? For comparison, winning the Powerball lottery has odds at roughly one in 175 million. There have been numerous winners! HOW CAN THIS BE?

I don’t have to look at the game code to know. I always check the odds before I spend keys to see if I should even bother. The times I don’t get the card I want always fall within reasonable probability. For example, the mythic drop rate from gem keys is such that an endgame player who saves all of their gem keys for this week has about a 75% chance of getting the mythic. I see people complain, frequently, “It feels like once every 4 months I don’t get the mythic.” Gee, I can’t imagine why people feel like they fail a 75% probability once every 4 tries, can you? Better inspect the game code, right?

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They’re mythic for a reason, they’re not suppose to drop cheaply. It’s all to do with luck, roll of the dice. You win some, you lose some unfortunately. Either rng loves you or hates you.

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Well,the only mythics I"ve pulled this far are Ubaset, Undine and Death and I crafted the rest I have… So the game must not like me that much :stuck_out_tongue: BTW Who else thinks that Orbs OF the Clans suck and should be removed?

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I disagree. Orb of clans are very helpful for mythic weeks if the guild you are in are short of making 40k. Using them helps to hit the target and then guildies can use seals at their max level to chase the new mythic. My last 10 mythics have been from seals and I’m grateful for guildies hitting 40k :+1:

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Wow,buddy you and your guild must have great luck!! I’ve never manged to pull mythic from a seal chest…Only a few legendaries.I’m 7 mythics away from owning every troop and I play from day 1 and I’ve pulled 3 mythics and crafted the rest.I guess I’m just unlucky… :frowning:

Another good one I just heard:

If you are one in a million, there are more than 100 of you in China.

Pretty sure there are more than 100 million Chinese.

This is simply a false statement. I am a ftp player, and I have done pretty well in the game. I run a guild that is in the top 200, have all kingdoms 8*+, have all but 16 troops (I’m looking at you Imp of Love), have all troops at level 20+ and almost have all troops traited out, and I got where I am not because I “spend real money” or don’t play, I got where I am because I DO play and dedicate time to this game.

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They are mythic for a reason… Most of them are underwhelming though, and you can save your diamonds for the ones that matter, if you plan it right. Wanting to be a completionist comes at a price, mostly playing a lot AND being in a top guild to get the resources.

When I tried to get Ubastet (still eluding me BTW), I’ve spend 3000 gem keys, 50 VIP keys and 10000 glory keys…and nothing.

So really the drop rate means nothing. Sometimes you have luck, sometimes you don’t…

This is true. Luck is a fickle beast.

This is false. The drop rate means something over a long enough time (really, over a large enough sample set). Sometimes you get lucky, sometimes you don’t, but the drop rate informs you how often you should get lucky and how often you should not.

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Took me 250 VIP chests to get a mythic once…

The cheapest mythic I ever got cost me 50 guild keys. On the other hand, after playing for over 3 years, Aby, Infernus and Yasmine’s Chosen never dropped for me. I had to forge all three of them. So basically, time and resources spent mean nothing. Either you’re lucky or you aren’t. Apparently the OP is not lucky, at least in this particular case.

And no, the game doesn’t favor some players over others. That’s nonsensical conspiratorial paranoid thinking. The game is utterly neutral and has no bias whatsoever. That is strictly a human characteristic.

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Ahh you’ve seen the game code and the business plan. Otherwise you haven’t a clue.

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It’s all about luck.
For example, I drew Famine out of 50 guild keys…after I had already crafted one.
I got Champion of Anu pretty cheap (and another copy shortly after in a legendary task); Wild Queen also came easily; Worldbreaker required more effort; Undine took thousands and thousands of keys.
One time I opened 200 gem keys to be amazed by Scorpius and Euryali…then I couldn’t get Pharos-Ra on Khetar event week (and I spent quite a lot), nothing to show for Ubastet, nothing to show for Suna…and last week I thought - what the hell…and opened all of 166 gem keys - got Abynissia (released before I had started playing the game) and Skadi (which I didn’t get after spending a bunch when she was released).
And then our guild got War from a legendary task…and another War two months later.
So, that’s just the way it goes and, in the long run, mythic drops and empty draws probably even out to what they’re supposed to be.

That might not be true. The RNG is given a seed and a salt, and the salt is created at account creation. Seed and salt are both used to ‘randomize’ the RNG. If their RNG is a bit ‘buggy’, then its entirely possible that some salts are indeed more mythic lucky.

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