Feel free to share your killer beast team!
Any Team with a fully traited Mercy and fully traited Maw.
What does your team look like?
I play on consoles so no 2.0 for me.
One of the better MAW teams IMO is
Mercy
Maw
Bone Dragon
Prismatic Orb
However my team since I am console is
Jarl (fully traited)
Eternal Flame
Valkyrie (fully traited)
Druid (fully traited)
Whenever console finally gets Mercy, you might want to consider trying:
Jarl
Eternal Flame
Goblin Rocket
Mercy
Itâs fun, explodey, and holds control reasonably well.
I really like valk in basically all my teams, love those souls. That said that team does look fun, will probably make it when we finally do get Mercy.
Green/Green banner
Goblinburg
Goblin***
Hobgoblin***
Goblin shaman***
Goblin king***
I run into way too many humans ironically so that human slayer is doing work.
Loving the new Winter Wolf from Glacial Peaks:
Gorgotha
Ragnagord
Winter Wolf
Hippogryph
Hunterâs mark is much more versatile than it used to be before the Hippogryph change. Hippogryph fills after 9 mana, and can do over 60 damage to a marked enemy. Winter Wolf is the first hunterâs mark troop that doesnât match Hippogryphs mana types. Marked enemies still take double skull damage, and double damage from destroyed skulls. The downside is that Winter Wolf can only mark the first enemy, so he doesnât work well against teams with a powerful rear troop. However, this is perfect for defending, since the AI canât mark a random enemy then spam explodes. Winter Wolf also freezes, which dominates the 5x goblin teams in a row I have been facing.
Gorgotha and Ragnagord are the two explode troops that scale well with magic, so they both have a decent chance at wiping the board with every cast. Gorgotha makes the perfect meat shield with granite skin, and his mana types are covered twice in case he dies.
This one was totally new for me, It looks like a fun team.
I use a slight variation on this:
Jarl
Goblin Rocket
Banshee
Mercy
Banshee makes the whole thing click amazingly because (1) Slot her in and you have full color coverage and (2) Now every single card on the team is helping to turn the board red and yellow.
I actually need to thank you because you posted a similar team suggestion a little while agoâyou said something about Jarl wanting the whole board to be red and yellow & then suggested two Goblin Rockets + Moloch, and I started playing around with it.
I have yet to run up against a team that I canât beat with this combo.
My fireproof team (Gorgotha, Infernal King, Runesmith, Moloch), makes short work of any Jarl/firecaster team. Runesmith keeps pumping Gorgotha until heâs a total monster, and all hat fire damage just dissipates into the air.
Yup, Banshee works too, as does Drake Rider. The upside vs. Eternal Flame for Banshee is that she deals damage, and gets rid of mostly-useless Blues. The disadvantage is that Mercy wants to convert her Purples away, so thereâs a tension there. But Banshee is definitely a solid pick too.
My most powerful team thus far is
Green/Purple banner
Hero (Mang)(Archer)(+2 magic perk)(3)
Green Seer (1)
Giant Spider (2)
Boar Rider (3)
The infamous âGreen Giantâ loop team, the bottom three troops loop nearly forever dealing damage in ther process, the Hero starts with half mana and had a 15% chance to one-shot and if it gets to cast it deals 12 (for me) âtrue damageâ (it destories armor before dealing itâs damage) and gets stronger equal to the armor destoried so that the skull cascades make quick work of its enemies, and + 2 to purple matches (+1 from the banner and +1 from Giant Spider) ensure that Green Seer is ready to open the combo in just 2 nonserge purple matches
In a pinch with the new summon mechanics make the summoned Spider Swarm quite a viable meat shield and fair attacker with +3 from kingdom bonuse (with no 5 star kingdoms)
Anyhow some games drag on a bit but this team routinely gets the job done
Seconded. That team is slow but basically as close to lockdown as it gets.
I really need to find a green seer.
The team goes much faster when I have an opening to cast Mang, I can easily clear most games in 90 seconds if I do, skull cascades are your friend
Yeah, that definitely helps. The fact that Mang doesnât power from the loop combo makes that far from guaranteed (though on the upside, if your Hero gets frozen by a Bone Dragon when you incidentally match skulls, it doesnât matter at all).
Exactly my reasoning behind making sure his colors did not overlap with the other three
I actually cast Mang 1 in 3 battles, the loop allows me to be clever in getting red and brown matches
Any defense that features dust devil because then I have to spend an extra 5 seconds editing my team order.