So I’ve played lots of mobile games. One thing that GoW didnt really need in 1.07 and below was for the story mode to hand out rewards to players for progressions sake.
I think with 1.08 the time for that has changed.
I request that as players go through the story and challenge modes they get packs of troops from those regions to help them flesh out their collection, and give them a good start on being competitive in PVP. One of the posts I keep seeing after the patch is “im new and I cant compete in the slightest now!”
If the story mode gave more than just the epic, but also gave packs of cards maybe rare and under, with the final challenges giving out a UR and maybe even a duplicate epic, we would see a lot of players who are new getting a great start to their collection and giving them the feeling that they have somewhere to grind to GUARANTEE them some units of a particular kingdom.
This idea really isnt that big of one considering how many troops are needed to ascend to the various levels, but if newer and lower level players got enough troops to be able to ascend a few up a tier with every city they go through, it would make them feel a lot happier and give them many more options to play with.