Honestly I don’t understand the claim that adding a bundle would make the game more pay to win.
As it is now, you have to pay potentially an unlimited amount if you want to get a random mythic through gems.
With a bundle, you would just pay less to get a guaranteed mythic.
The second option is more fair to consumers. The first option clearly favors the devs income. But both are equally pay to win in my opinion. If you want that mythic really badly then you’ll spend money to get it
One is pay a lot to potentially win one
The other is pay less to get one guaranteed
Either way to get a mythic you’ll either get lucky with the resources you have or spend a bunch to get it. It would be pay to win if that was the only way to get the mythic.
I support this simply because I would pay for a monthly mythic bundle but I will never pay for a gem pack because of the randomness. It would probably be a bad financial decision on their part depending on how many gem purchases extra they get when a mythic is released.
Typically free to play games prosper from the over enthusiastic “take my money” players who spend hundreds or thousands of dollars often. They take advantage of people who get addicted to the gamble (it’s just the nature of free to play). Most free to play games don’t care about getting a huge portion of the playerbase to spend money as long as there is that good percentage of people who will spend any amount of money on their overpriced currency.