(This is the problem with hyperbole, people tend to ignore what else you write.)
I think you are missing something that hasn’t changed. The kingdom stars used to go up to 10. No kingdom could be pushed that far, very few could be pushed to 9, and it was exciting when a new 9-star kingdom was possible. For 5 minutes. Because the people who cared would spend their hoarded-up 10,000 keys, get the troop, and max it in that amount of time. Then they were back to “being endgame”.
Now, kingdoms go up to what, 20 stars? It’s not a travesty that you can’t max every kingdom yesterday. It’s “a goal”. For kingdoms at 7 stars, you have to wait to gather resources and, in some cases, wait for the devs to release a new weapon. It will be exciting when it happens. For 5 minutes. Because by the time that happens, most of the people who care will have already collected and hoarded the ingots they need to flip it.
It is frustrating because just last week, if you’d leveled/traited cards, you’d be at 8 today. I don’t think it was fair that the devs gave people tasks they could not have finished along this route. But the answer is not trivializing ingots by giving the players 50,000 souls worth of ingots daily.
Be patient, grasshopper. I know one particularly motivated player who already has 1 mythic and several legendary ingots. You could’ve got a handful while maintaining this topic. The game is going to give you 2 free legendaries next week, and we don’t even know how many others from events. Maybe wait to see how many free ingots you do get before complaining you need more. While you wait, try to build a case for why the devs owe us all the capability to 8-star every kingdom within a certain time period.
This time next year, the forums gripe will be “I don’t have anything to do with all these extra ingots”. Watch.