That would make sense for flavor and lore reasons. But I don’t think that the four mana she would give herself at the start of a battle would make her too terribly overpowered, and the ability to have the extra attack and two armor from the upgrade from the 3x knight bonus to the 4x knight bonus would be incredibly useful and improve her synergy. Just points out for discussion and things that devs are probably already considering.
I really like that she gives barrier to all Sword’s Edge allies though. More reason to use the more “Knight-y” knights and keep her out of Khorvash teams. I’m glad they decided to specify Sword’s Edge troops instead of all knights. Very solid choice on their part. ^w^
And sorry if I come off a bit pushy or odd or am acting a bit out of line, but mechanics and balance between things and the interactions between all the moving parts of games is something that I really, really enjoy. And there are a lot of things on her that can be tweaked if need be. Not that they need to be, but there are just so many fine little details and I love things like this. Things like this are incredibly exciting to me.