I’m trying a Giant defense:
Jarl Firemantle (+2 all stats)
Zephyros (+2 life to all, +1 yellow / match)
Zephyros (+2 life to all, +1 yellow / match)
Frost Giant (+2 life to all, +life on 4/5)
yellow/red banner
Giants are nice and beefy so takes a while to kill them. Get 6 yellow per match, so Zeph fills in 2 match3s, dishing out a good bit of split damage. Jarl makes red/yellow, feeding himself or Zephs
If he wants to be spiteful, then let him be spiteful :). There are thousands of other players to play against without giving him second thought. (or her)
[quote=“esslee, post:43, topic:4007”]
Trouble is the other 1000 players are all fielding skellieshot too. Sad.
[/quote]I agree, it’s getting to be an epidemic. It wouldn’t be so bad if people would use them to invade with, but to use them as a defense team is another matter.
@RiverSong
Ahhh yes - I met your monsters today - most enjoyable (1001 st )
@Macawi
My sentments exactly. And anyhoo it is good to be able to revenge so you can have
a chance at the (home kingdom) arcane you want. I am generally happy with 50 % or so win rate for defense so that I get a steady stream of revenges
Haha when we suggested fielding a different team for defence we meant different as in ‘not the same as everyone else’… @honbag don’t you tire of facing the same TrueShot/BoneDragon enemy coin toss team on at least half your invades?
Reading trough this post, makes me happy the fact that I only getlow level people to invade and inveded by, with Goblin Teams and Untraited True Shot teams. Which makes it really easy for my skull team.
Maybe I can. But they are a really hard team to beat. Especially traited AND mythic. I don’t think I’ve ever gone up against your team specifically but have beaten other teams of similar build. Have to wait and see.
Glad to be of service heh heh. Even after a year playing this game I’m still making up new combat combos too. Soon to unleash another in defense (maybe in a week as I’ve just changed it ) - watch that space.