GW First week feedback

That still can be a hard task to accomplish. We’re a top 20 guild and it still probably takes us an average of 36-72 hours mininum to fill a spot when one opens up. Sometimes it can take drastically less, other times drastically more. Since there’s no ingame recruitment tool, it just depends what free agents that fit our criteria happen to visit the forums and respond to our post. For those lower level guilds who still have requirements, I’d imagine it can sometimes take a week or so to find a good replacement.

I’m not sure what the solution is as the Devs have to lock GW before it starts to counteract the shenanigans that could otherwise be pulled but it’s definitely not a great system currently.

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my feedback:
positive:

  • so far my guild and i are winning almost every fight - which makes me proud a bit
  • i enjoy the fights and team building - which gives me fun

neutral:

  • i get stressed and loose really a lot of time in team building but im ok with that as well
  • the weight how much points a loss is in comparison to a win is horrible, but i think if the color bonuses were more fair then that loss weight wouldnt be so terrible so i dont mind it as much

negative:

  • the color bonus scaling angers me (think its unfair) and worries me for my guild ability in points earning
  • the reward table disappoints , frustrates and annoys me (think its even more unfair)
  • i want the majority of gow playerbase to be happy and motivated for guild wars but seeing the color bonuses and reward table i can see the majorty of gow can only be unhappy and not motivated - which saddens and annoys me

overall summary: disappointed (for now), but gonna keep playing gow, i know devs will do some changes and so i hope for the better, one thing that im sad about is the reward table and that im doubting devs change (which is the part that makes me sad the most) but its not too big deal to make me quit the game, ill just keep playing like i used to as its a semi-casual game to me (i know ill figre the teams out and so it wont ask so much tme anymore soon)

it shouldnt, i mean not at this scale,

how many months old guild you think it should be to be full combat capacity for guild war?
i think the month-requirement is a bit too much stretched, the guilds are long time not considered “new” yet most of them are not even half-capacity for the guild war

if it was balanced that lets say a 3-5 months old guild that does all colors was maxed on color bonus i think that would be fine, but you know its far away from that

sadly i disagree, guild war should be weekly feature cause:

  • it costed a lot of money/time to make, and so now it needs to waork for its cost
  • the feature has huge potential to be fun and positive for players, the stress needs to be reduced by numbers tweaking or changes in the way gw works, not in the way of how often gw runs
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Only real way to get insight is if guilds just didn’t do the 30 battles in a week if that happened GW would be gone so all guilds got 0 for each GW ranking really is no incentive if you gained guardian levels than seals, coin, Troop card offer stuff like true mythic troops or gain levels in kingdoms but for now no real incentive to keep doing GW at this time​:sweat::sweat::sob::sob::sleepy::sleepy::face_with_head_bandage:

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Even though I am currently undefeated, I am not enjoying Guild Wars.
Positives: Nice working with other guildies on teams, helping out newer players.
Negatives: Within the next week or two, every match will be some variation on Death Knight/Death Curse, Kerberos, Forest Guardian, Kerberos. I already had 2/5 today that were this gimmick/broken team.

I forsee new guilds popping up with opted out of Guild Wars as a requirement…I don’t see the fun of it, the value of it, or the need for it.

I used to play Dungeon Keeper for iOS, they added Guild Wars and it ruined the game. I no longer play Dungeon Keeper on iOS.

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Just some of my thoughts:

As others have said GW is a step in the right direction, sure it could still use a bit of tweaking, but it’s a positive step regardless.

I agree with the call that defense teams needing a reason to be creative (whether it’s colour bonuses or something else), otherwise we’ll just see Devours and Death Marks abound to try and get a lucky troop kill or two.

However, I don’t understand the idea of “opting out” of Guild Wars. People seem to be of the opinion that if you do guild wars you MUST use a full colour team. And this isn’t the case. Yes, you don’t get as many points, but unless you’re in the top of the top, this probably won’t matter.

This is also what my guild does, we haven’t specified people need to use an all colour team, and a number of people haven’t, on top of that we have a few people who haven’t done their battles at all yet this week (or only the first day or so), and we’re still second on our bracket leaderboard by a decent margin. (yes it’s early days with seeding and all that, but still, it illustrates the point)

The full colour requirement is only necessary if you assume other guilds are doing the same. What will likely happen in practice is that some people will try for full colour teams for the added challenge, some might throw one or two coloured troops to shake things up a bit or try to help the guild, and others will just play GW as if it was a normal ranked PVP.

And this is where I don’t get the “opt out” part… If you decide to not follow the colour team bonus, GW becomes just like normal Ranked PVP. You get trophies, you get PVP rank points, you get increased gold income, you get glory, you can complete PVP related events, and you get the 9 seals. Yes you are in theory “letting down your guild” but only if your guild is trying to maximize their score.

I think what we’ll end up seeing is some guilds requiring the colour bonus, and these will bubble up to the top brackets, and other guilds will not, and will do as mine and @Whiskeyjack’s guilds do; talk and strategise, but at the end of the day, it’s more about the member doing what they find fun.

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What is the bracket level breakdown exactly how is that worked out does anyone know the bracket system

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All we know is this:

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Overall I’m thoroughly enjoying it. My main thoughts/feedback:

  1. Definitely keep it weekly. It’s fun, plus I think by having it weekly it will actually become less stressful over time as people get comfortable with the ups and downs and inability to always be perfect.
  2. We clearly need more troops that have uses like cleansing, summoning, generating mana, etc. There are some big gaps in utility troops for some colors. Please focus on releasing useful troops for the next few months and not “unique” or “cute” troops.
  3. There really needs to be a way to incentivize diverse defense teams. Players should not be using the same defense all the time. Maybe a weekly ban list where certain troops can’t be used on defense some weeks?

Edit: I just realized that there are a ton of active recruitment threads today. I take that as a great sign. Seems like GW really re-ignited engagement.

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@Vangor - doesn’t matter. If you’re not in the top 5 guilds, you’re an afterthought to the developers.

@Ozball - of course you don’t HAVE to use a full color team… you can always hold your guild back because of an arbitrary decision… because that is FUN. Not that your final place matters… you’re will get the sme stuff as everyone else. That’s also FUN.

but anyway… I need to got trait my hero for Death Curse, set it for defense and never use it for anything ever again. That’s FUN.

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Looking forward to another easy to beat defense. :+1:

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it doesn’t matter whether you actually win or lose. You’re not in the top five. Defense is only for griefing and rng exploitation.

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A great sign? Reads more to me like many players got fed up and quit, leaving guilds scrambling to fill their places.

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not exactly… it’s probably more guilds scrambling to replace people that have disappeared/quit/just aren’t participating and now the lemming rush is on to cannibalize each other

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By easy to beat i meant without any troop losses.

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This. I’ve already had guildies quit. I’ve come close. GW is a lot of pressure and frustrating with DM and devour everywhere.

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“3x Courage + Bane Dwagon and FTW”

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Don’t know what’s that supposed to mean.

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I enjoyed guild wars so far.

  • Provided a bit of stress : loosing a game do hurt your points a LOT
  • Didn’t need to invest more than 5 matches a day, I could have other activities as well
  • Having to try out new combos and stuffs

The flaws I see :

  • sentinels are too expensive (especially souls, and gems)
  • what’s the point of +xp% in daily reward. Early you want to keep low level, later level brings no power, just “ascethics” and “show off” (look I got legendary border to my hero card)
  • Weekly reward feels pretty week especially for low rank guilds
  • How good or bad my guild perform has no influence of how much weekly reward I get (my guild is rank 540, whether I end up 530 or 550 I still get the same reward)
  • Low level players in a high level guild will most probably lose more games and get more frustrated.

Also, I fear that after a few weeks, we will start seeing people always using the same teams per color, and always the same counter team per color (e.g. purple day, defense team uses mercy and famine).

I feel weekly events bring much more variety to the game than Guild Wars.

Still : very good job for that feature. I will most probably enjoy it for a few weeks :slight_smile:
Thanks a lot !

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The more I think about it, the solution for me is:

Guild Wars is the same EXCEPT the defense teams you fight are pre-selected by the Devs. So many benefits of this idea:

  • Every day you will face unique, weekly buffed, anti-color of the day teams
  • No gimmick teams (DK, Humilty, Draak, Humilty) etc.
  • True apples for apples comparison of results, everyone fought the same teams, no one got a “harder” or “easier” match up
  • Weekly variety of teams, especially those buffed by weekly events
  • No rage or stress over facing 5 DK teams while someone else got “lucky” and got a single Elspeth team

Let us face the truth, given the chance, many players are going to put up the douchiest gimmick teams possible. We already see that in PVP where it is undead week but “players” put up WCBF and DK Beast teams on their defense. The difference is I can skip those teams in PVP, not in Guild Wars.

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@Mgla i asked what guild you were in out of curiosity but since you as always want to be hostile and rude and since all you seem to do is complain why dont you do everyone including yourself a favor amd play something else

No response necessary

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