Platform, device version and operating system:
Windows 10 x64
Screenshot or image:
What you were expecting to happen, and what actually happened:
Any “remove armor” weapons so far counts as no damage, in terms of Barrier activation. I.e. if I hit enemy with barrier, and effect is “Remove armor”, barrier is still in place.
So, hit enemy with Mang will remove armor, but not barrier on first phase, and remove barrier, but not hit on second.
But with Orcs it’s obviously different. They gain armor when I remove armor, and they gain armor again after I hit them! (It’s obvious by screenshot: 92-24=73 - because +5 armor was counted on first damage step). Seems wrong for me.
How often does this happen? When did it begin happening?
I noticed it now - probably change happened when Orc Armor was reworked.
Steps to make it happen again
Hit enemy with any weapon with “destroy armor” effect.
See extra +5 armor - or +5 life, if weapon is damaging.