iPhone 11 Pro Max iOS 13.3.1
Screenshot or image:
What you were expecting to happen, and what actually happened:
When I use Mang or Rope Dart, it’s supposed to eliminate all armor and do x damage. When used against troops that gain 5 armor when taking damage, only x-5 damage is delivered. The 5 armor gained when the troop takes damage shouldn’t affect the amount of damage incurred. The troop can’t gain the armor back until damage is done, so full damage should be dealt. The way it’s functioning now, all armor gets eliminated, the troop gets 5 armor, then x damage is delivered (resulting in x-5 damage), then the troop is left with the 5 armor. The troop should either be left with 0 armor and x-5 damage incurred (which still doesn’t make sense), or with 5 armor and x damage incurred.
Example where this becomes extremely annoying:
Fist of Zorn has 5 armor and 30 health left with mana full (there are yellow gems all around the skulls). I have Mang delivering 32 damage. I hit FoZ with Mang, thinking it will eliminate the armor and kill him. FoZ is left with 5 armor and 3 health, then proceeds to cast his spell and kill me.
How often does this happen? When did it begin happening?
All the time, every time. Since I started playing ~2 years ago.
Steps to make it happen again
No special steps needed.