For late game players, i can really see why this game is a more of a chore instead of a game.
We have to do our guild wars and daily dungeouns. We have to grind endless PvP. The only real thing we have to look forward to is the weekly reset, and the monthly mythic. I have some ideas just from the top of my head that might spice things up for us endgamers.
How about making a, say, 1% chance to encounter a dungeon boss in explore mode? It rewards wouldn’t necessarily need to be overwhelming, but maybe 5-15 diamonds, or a guaranteed arcane or celestial traitstone? The drop chances for a celestial is just laughable the way it is now. This would actually encourage exploring, since most players needs diamonds aswell.
Either change the current arena to remove weapons like Dawnbringer, or make a new one, where you choose from 4 different troop raritys instead of including heroes.
Add a survival mode. You’ll get 4 troops, and you fight increasingly hard waves of enemies. No healing between runs either, make people learn to press all troops to the limit and know when to use what skill. Maybe the top players each week gets some kind of reward?
Add a small chance to drop a troop card after each battle. I don’t really care what rarity or if you already got it, but lets say if a common troop that’d help me speed up the ascension to mythic, it’d really be a welcome addition.
More mini-games. And how about some daily quests that work the same way as weekly events? Except lesser rewards, but once again, just something to keep players interested.
After collecting the max amount of snot-stones, how about converting the excess ones you get in to honor or gold? I have about 300 excess snotstones from this weekly event, why not encourage people to keep getting them even though you finished all the tasks?
Those ideas wouldn’t mess with the economy, and you’d probably keep the old-timers around for longer.
At this point of the game, I do my guild wars and daily dungeon. Maybe try out some new teams for PvP.
But that is it. I don’t feel the need to play anymore after i’ve done my “chores”. Which i think is sad, because i used to love this game so much (i still love it, but the lack of end-game content is simply making you wonder why you even bother playing, instead of wanting more).
I’m pretty certain that many other players feels the way i do, and i hope that you do realize that you might lose players because the end-game just doesn’t offer anything appealing to high-level players.
Hopefully, you already have some ideas in mind Keep being awesome, not many games have kept me hooked for over 600h.
//Krang, right hand of Shredder