A New Mythic Approaches - Megavore


#61

I might be one of the very few that misses the old Death Mark. I thought it was brilliant and great fun to use Death. That is where I stand in this discussion, when it comes to the other insta death types. I hate getting it against me and have troops dying of it, but also its add an excitement to me.


#62

When I started playing, Death Mark teams were all the rage. SOOO frustrating for new me.


#63

750 gem keys to get mine, too scared to go for a second copy


#64

200 glory keys followed by 10,000 Glory
65 Gem keys followed by 1500 gems
2300 Seals
Nothing.
Boohoohoo sadness.


#65

For the player yes, but for the AI, rng goes with the current if you catch my drift.


#66

I managed to get Megavore in 52 Gem Keys.

52!!!

Just… wow! <3

Now to see just how broken he can be in a control looping team :smiling_imp:


#67

The Deathknight 3rd trait should never had been invented. That was the reason why Deathmark got nerfed and got complete rubbish as it is now. Then I believe we would see tons of fun builds and new troops with Death mark abilities.


#68

I admit I was on the nerf side and still am for deathmark, as even if the kill chance was doubled, it mattered to me was the status killing before a chance to respond. This troop’s trait is worse than the original deathmark on 4+ and it seems the only reason the forums are not ablaze like a dry california is because the hostility towards the last couple metas.


#69

I agree with this. Deathknight’s third trait is what “killed” the status effect. It was annoying to go up against a Deathmark team and lose a troop you had no chance to save, but it wasn’t until Deathknight that the trait became a runaway problem.


#70

Precisely, still annoys me to think of that they had to announce that trait back then. Possibly it was harder to take away/change the trait than it was to nerf Death Mark itself.


#71

I’m there with you. Expect I haven’t spent the 10,000 glory yet. With how unlucky I am I’m not sure if I should.

This week: 600 Event keys and no Infernous (not even a Sheggra)

250 gem keys, 800 glory keys, 160 guild keys and no Megavore


#72

Deathknight was never a … uh whatever, carry on.


#73

Dang.

Most of those numbers aren’t particularly surprising. 600 Event keys is only a 45% chance of an Infernus. But did you at least get a copy of Gog and Gud? The odds of ‘no legendary’ from that many event keys are less than 1%. That stings.


#74

Deathmark was (and still is imo), a pretty cool mechanic. It did need the 1 turn delay though, because otherwise it was unfair not having a chance to counter it.


#75

As @Lyya said, death mark only become a problem when Deathknight got introduced with a really annoying 3rd trait. Before that most was fine with Death Mark. It was not really a problem. Also there i many troops that is immune to Death Mark that is good to counter it with.


#76

Yeah, I got 2 Gog and Gud.

That’s always been my luck on RNG though. I’m approaching level 1100 and have only manged to pull 1 Mythic. If I want something I’m going to have to craft it.


#77

Sorry to hear, better luck next time @HONUSDAN !


#78

1100 and only 1 Mythic? I’m sorry to hear that.

I wish there were a way to trade cards, I’d happily gift spares.


#79

I was even able to ascend, God and Gud, thank you.


#80

Holy crow. That’s terrible. But from the law of averages you will pull the NEXT mythic out of a Gold Key. That can happen, right?