Platform, device version and operating system
iPad 6 (iOS 11)
What you were expecting to happen, and what actually happened
When I cast Yasmine’s Pride on a Tower in last week’s Invasion, there was always a slight pause before the “armour destruction” icon appeared and the weapon’s action completed. The pause was about a second long.
How often does this happen? When did it begin happening?
This happened every time on iOS, but I didn’t notice it on Steam.
I think it’s new to v4.0 and I saw it only during the Invasion. I had used this weapon on Invasions under v3.5 without noticing any problem (on Android and Steam, but only on v9 of iOS on an iPad 2).
I apologise that I haven’t tested more extensively. I can say when I saw it, but not when I didn’t. Sorry.
Steps to make it happen again
Cast Yasmine’s Pride on a tower in last week’s Invasion on iPad6.
I’m reporting this largely because a pause like this might be symptomatic of some kind of a problem under the hood, which it might help your programmers to be aware of.