Haha most definitely!!
Thief is not the only class, Orbweaver is a joke. I avoid any PVP battle with Orbweaver class now because every time you hit the hero it spawns another troop. Itās a joke and it ruins the game to the point where I donāt enjoy PVP anymore. I donāt understand why itās so hard to fix it. If you want my opinion i think they have increased the % in the background to give the AI more of a chance seeing that we get the first turn.
Agreed. Even after the nerf they put on Orbweaver, I believe it still spawns spiders far more often than only 35% of the time. I had a battle in GW a couple months ago against the L&D/Weaver team where it lasted 21 minutes & by the time I finally managed to kill the hero (& the final spider it had spawned), I had a total of 18 souls in the kill tally!! I mean cāmonā¦ that is nearly 5 teams! I was so frustrated I had to take a break before doing my final GW battle. Ugh!
It is ONLY the AI that is lucky time after time after time.
I have also had to fight 5/6 Bandits or Spiders several times in pvp or guild wars.
If I use the same team, no where near that many Bandits/Spider are summoned to help me.
(Obsidius is amazing against this nonsence)
In Guild Wars I also as a minimum lose at least 1 troop to Megavore - 1 fight I lost 3 of my troops. Never happens this often other than in Guild Wars.
Obsidius canāt help here sadly.
Infernal King in Pet Rescues - I counted 7 times he respawned in a single fight. But he used to spawn at least 1-2 times at every fight until I began using Essense of Evil or Obsidius.
When the AI plays, the procentage sure seem to be different, to the AIās advantage.
I wonder if the AI has gotten a will of itās own it wasnāt happy with player also having first turn, so it found a way in the coding when Potion gem were implemented and messed up the first turn as much as possible It would explain all these weekly bugs and why the devs arenāt being transparent in their communication
I
If it were up to me I would replace all āsummon on death/damageā traits in the entire game with something else. I hate them with a passion. They donāt add any fun to the game just frustration and anger. Nobody uses them on offense only to be a PITA defense.
I do
Oh wait yeah this shame!!!
OMG! I know right! Itās ridiculous how many Infernal Kings reappear sometimesā¦ Iāve counted 14 souls once after a battle. Thatās 9 times he reappeared after being killed!!! Insane!!
This conversation isnāt complete without mentioning Agile. Because 60% of the time (on its 20% chance) it works every time. I had the devs comment on a facebook post to confirm it is random and % chance is not changed for AI. But I donāt believe it, not with thousands of us testing it daily and consistenly seeing the AI dodge attacks and summon troops WAY more frequently than us. Also fun when gnomes and valravens escape, but only when itās important. If it doesnāt matter, like in a vault, no escape.