Not to beat a dead horse, but I AM in an active Guild. I am hoarding gems and keys as we speak. This is merely about what “I” would spend money on. I do not have a lot of extra cash to spend on games and I would like to support GoW, but buying gems is not appealing because:
So, I personally look for content purchases, gem packs, weapons, armor. And my argument there is simply that the price point seems too high, again, in my opinion for what you receive. BUT if:[quote=“HKdirewolf, post:102, topic:6860”]
Sirrian eluded to them coming up with more offers for less money so i’m all about it!
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… is true. Then I very well may be all for it, too!
I used to play Robocraft before the loot crate fiasco. The main thing that I purchased there was extra garage slots. Between all of the different weapons and movement types in the game, there were hundreds of combinations to try. However, there were only three default garage slots. At a cost of around $0.50 each, I purchased about 45 additional garages.
As for this game, I am really tired of the static 20 team decks. I have about 50 other teams sitting in a notepad, and that number grows every week with the new event. This might not be as simple to implement on a mobile game, but if I was able to purchase extra slots for teams, I would.
Personally, I feel anything cosmetic or anything temporary is a foolish expenditure In General. In any game. In GoW, I bought the DK armor for two specific reasons. Despite it being a bit expensive, I liked the game and wanted to support the devs. Also it’s a Permanent Bonus. Everything else is, well, really expensive. I won’t say “over priced” as some before me have, since I can’t dictate what value they place on their intellectual property, but I Can say that I get a sort of… “stingey” feel to a lot of aspects.
60 revenge for a single event key (fine if the event chest had decent drop rates, but that’s certainly not so). Vip bonuses are a mixed bag…1 glory key a day…(wow right?)… but then you get things like permanent souls bonus at lvl 4… yet there’s Literally nothing else worth buying to increase my VIP from lvl 3 where I defaulted from my DK purchase, and I’m most definitely not going to buy things I don’t want or need just to get there. It doesn’t even matter which of the poor selections is the most useful… they are, to me, just too expensive.
This isn’t a matter of “hey that costs like 4 cents to make and they’re selling it for 5 dollars”. This is Ctrl-C and Ctrl-V. There’s no loss of resource to rerpoduce these by the billion. I just can’t see the value attributed from my perspective.
So my vote will be for permanent attributes if anything.
My hard earned money is spent wisely. DK armor is the only viable expenditure in my mind.
At present you can get 60 Runics for $25. Ignoring bulk purchase discount, that reduces to 2.4 Runics for $1.
In glory chests the ratio of Major to Relic is roughly 3.25 to 1, meaning a Runic is “worth” roughly 3 Majors, so $1 = 2.4*3 = 7.2 Major.
In gold chests the ratio of Major to Minor is 3 to 1, so $1 = 7.2 * 3 = 21.6 Minor.
Since you are doing a small targeted purchase, I reduced that from 21.6 to 12. And I still feel it would be an outstanding value. I’d likely pick up 10 sets of Reds without batting an eye. And down the road if I found myself trying to trait a legendary for the next kingdom level, rather than farming a challenges I’d probably drop a buck here and there to finish it off.
Thanks for doing some numerical number crunching on that @Rasper!
I have been asking for this for a while now, I think that the devs would fare FAR better with a micro-transaction stone business than these large armor, weapon packs that they cushion with RNGesus items, (keys) that NOBODY wants to PAY FOR! (I apologize for the hyperbole, I know somebody buys them…)
Allowing micro-transactions for specific stones and possibly even troop cards would have me opening my wallet much more frequently. The biggest counter argument I have received has been that by doing so you threaten the longevity of the game because it is the grind for completion that keeps players playing. However, I must say that is a biased opinion taking into consideration only one type of gameplay. I AM a completionist and I DO desire to have ALL content unlocked, BUT I am ALSO a strategist and having ALL content unlocked would allow me to play variations ad infinitum.
If you take into consideration the fact that we can now 10* kingdoms, new troops drop weekly, there are still kingdoms to be revealed, the fear of the counter argument seems moot. As long as the GoW devs keep developing new content, players like me keep buying to unlock it, after RNGesus denies for weeks and weeks and weeks…