Interesting debate, and we may have to agree to disagree…
It may be we just perversely remember more where we have bad experiences (negative recall bias and all that).
I don’t recall ever losing for months now to any team other than Webspinner based green teams. That includes seeing Celestasia and the others from time to time.
Celestasia can get similar loops, but doesn’t do damage, the heal effect can’t stack (life gain on that would be awful), and the AI sometimes picks a different target (often herself, she is bizarrely selfish, but sometimes another) and the loop breaks.
Jarl and Venoxia - the two colours created often overwrite each other so I’ve always found them loop far less - and of the two colours made, only one charges itself (Venoxia makes blue matches but that doesn’t charge Venoxia) so they typically don’t get enough mana to recharge immediately.
Gob Shaman - yes, lots of greens and extra turn - usually a guaranteed Hobgoblin shot or set up ol’ Webspinner - but doesn’t recharge itself or loop well with any one other troop (nearly did with Giant Spider but neither makes enough gems to guarantee the charging loop).
I wouldn’t mix up ‘gem changers’ (Alchemist, Valkyrie, Shadow Dragon) with ‘gem spammers’ (Webspinner, Venoxia) - the former are strong in the hands of a skilled player but far from it for the dopey AI. The latter can be played more mindless and of those only Webspinner consistently recharges itself.
So these are my experiences having played the game since its release - and I know resonate for most readers here. I know you’ve been playing a long time too @Archenassa and you don’t hold back with your views here!
Hey @Machiknight agree with your post - we must have been writing at the same time…!