Platform, device version and operating system:
Android 8.1.0 on OnePlus 5T
Screenshot or image:
Embedding screenshots in the next comment below.
What you were expecting to happen, and what actually happened:
Thanks to lucky rolls I finally was able to get Urskaya to power 17 today. It then said that it is not yet achievable to trait more troops:
What does the kingdom information say now in regards to 18-19 stars? Because level 19 is the current max.
If you took the SS right after reset and didnât restart the game then itâs possible the kingdoms information right refresh. But you were able to find the troops because the servers chests updated. (I have no clue when you took the SS, itâs just my best guess.)
If the restart fixed your issue. Then itâs not a bug. Just the server didnât update the info. Because you seemingly hadnât restarted since weekly reset so your information was out of date.
Hereâs the current max information with the correct ânot achievable yetâ stuff.
A server shouldnât need me to restart my game to send correct info, hence why I view this as a bug. I think it is just one if those livable, doesnât really matter bugs.
Your Kingdoms arenât linked to the server Snooj. Weekly reset sends the server information to them so they can get the new info. Like 2 new troops being added to the Urskaya kingdom.
Youâve honestly never heard a dev ask players to always restart the game after weekly reset so that the current information can populate?
I am a dev. I am guessing powering up a kingdom uses a server connection so that it can verify. They could also code that kingdoms to update their info each Monday (this is inefficient, and there are better ways to do this).
With how this was designed, I would call it a bug.
Restarting the issue fixed it, sure, but that is a workaround to a bug.
You arenât a developer of Gems of War though. And yeah maybe I mispoke by saying the kingdoms arenât connected to the server. But certainly they arenât connected 24/7.
I donât know what makes it check on kingdom stars. I donât think itâs the server though. I think it checks the troops collection (and all other prerequisites) thatâs why it knew you could upgrade yours before it âsaid it was possibleâ.
But clearly you want Salty to tell you itâs not a bug. So by all means. Have at you.
I am going to follow the definition of bug as I would use it professionally over you. There is no harm in leaving this bug report open, and this is a weird convo. I donât care if Salty responds, or how she responds. I donât expect this fixed anyway because there is a simple workaround.
If you feel better thinking I want someone specifically to tell me something, ok, go for it.
Updated the comment.
I was in the middle of my reply and received a text. Didnât realize where I had left off on the message and ended up repeating a thought. I can easily replace Salty with a developer of Infinity Plus 2 and my point would remain the same. All Iâm saying is you want someone âofficialâ to tell you itâs not a bug.
And Iâm not official.
Itâs not just kingdoms, thereâs a whole bunch of data like event information and store offers. Apparently it canât be hot swapped into the game while itâs running. Going by global chat itâs causing confusion every weekly reset. I wonder why they canât treat it like expiring pet battles, by force restarting the game.
If Iâm playing around reset, wich I do pretty much daily, I just log out a min before reset, wait a bit and log back in.
Itâs not just the kingdom info that needs this refresh, battles like dungeons keep showing completed if you didnât restart for example.
If you keep playing, around reset on a Monday morning and back out the battle, the game will kick you to the update screen for the week but that will not update your kingdom info or dungeon battles completed (you can still enter the new dungeon battles anyway). To me this feels bugged, just kick me out of the game at reset then if thatâs the pointâŚ
Iâm not saying any of you developer minds are wrong in thinking the system is wrong.
I just donât believe the devs of GoW will consider it a bug.
I had the unfortunate education in regards Kingdom stars from 21-22 effecting Daily Offers. Everything about GoW telling me it was a bug. But Kafka just flatly telling me that it wasnât a bug. My brain breaking. Other peers discovering a work around for the ânot a bugâ to get the daily offers that were triggered by the ânot a bugâ to cease and desist. (donât know if that phrase actually works in this case I just like saying itđ.)
Months later it took another peer to paraphrase what Salty said on a stream to explain on here why the daily offers werenât a bug.
Basically if the devs want something to work that way. Even if itâs nonsensical. Or could be done better. Itâs not a bug. And this is just feedback. Which is fine.
For instance is having 2 different traits in the game that do exactly the same thing but are labeled 2 different ways a bug?
Nope. Just lazy ass design.
(Original credit to @Crow for being the first to point it out to me.)
Actually this may be a bug for you. Even though I donât restart my game, my dungeons do not show as completed the next day.
Yeah, itâs been interesting seeing how everyone uses the word bug on these forums, not just this post. I agree the devs wonât consider it a bug. To be fair to everyone, I guess I use the word bug when really I mean âdefectâ which includes not accounting for edge cases or poor design.
I definitely view this as a bug. Er, defect. Iâd bet money the devs wonât, though I am curious if anyone has opened a bug report for this? The future of filtering by traits will be fun. I often filter for converters where you can pick a colour, and have to do two searches: âselectâ and âchoseâ, because theyâre inconsistent. One day there may also be âpickâ, âtargetâ, âclickââŚ
Edit: Just saw you made a bug report 10 minutes before I made this comment. Letâs see what happens.
I just did after posting about it. Because though I donât think itâs a bug. Their lack of professionalism is âbuggingâ me. And at least by submitting it as a bug that gives them an out to change the trait.
I feel like thatâs different than your case. Because you initially thought it was a bug. Then I tried to help clear up why you saw that you saw âin regards to not achievable yetâ. And now you want the whole system to be revamped. Which all the power to you.
Maybe the situations arenât apple and oranges.
But itâs entirely possible that the two traits were labeled differently due to oversight⌠so bug in the brain?
Might be a Xbox thing idk, Iâm not gonna bother reporting it.
Anyway not quiting the game before reset and just keep playing results in the following on X1
On the game tap âDungeonsâ still show completed, even if completed before reset
Any sigil related event will show you have 0, but going into a battle will fix that.
Pretty sure thereâs one more, just canât think of it right now.