A suggestion on rev’ing Treasure Hunt.
Treasure Hunt is a mode mode of the game and it’s time to bring it back. My suggestion is to make it more like a real treasure hunt, most of which come up empty, but can also return great fortune.
Increase the upfront cost of the Treasure Hunt. Let’s say 20K Gold, 20K Souls, and 10 Treasure Maps. Real treasure hunts are costly endeavors. Easy to scale these numbers higher if needed.
No rewards until hitting 80 (or whatever ever the 85th percentile of success is. So most of the time, like on real treasure hunts, you go bust. After the 85th percentile start scaling rewards so that at 90% the player gets an even return and at the 98th percentile the player gets super rewards (like really super rewards). Again like a real treasure hunt.
If we really want to spice it up, nuke a troop at random for failed treasure hunt attempts.
Something like this would could relaunch treasure hunt as a great change of pace game mode and also help the game devs siphon off excess currency.