(!) Spoiler Alert (!) -- [Any Details Provided are Subject to Change] (Part 1)

Red leader is already taken by Sunspear class.

No, Sunspear, along with Umberwolf and Skadi, are The Commander™: troops that create permanent storm. They can be useful, but still less versatile than The Leader™: troops that give 1 to all stats to all troops that use a corresponding color; Bard, Champion of Anu, and Scorpius.

So we still don’t have Red Leader yet, but Phoenicia could be it, as it’s a Fire Mythic. We still don’t have any signs for Green/Purple Leader yet. (and Yellow/Brown/Green Commander)

Footnote

™ in this case just mean… TimeKnight Made that up. :stuck_out_tongue:

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Whoever the red leader is, I’m sure they’re “standing by”…

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next classes

  • Plaguelord
  • Sentinel
  • Dervish
  • Hierophant
  • Tidecaller
  • Corsair
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Cool. Let me guess their kingdoms:

  • Plaguelord - Darkstone
  • Sentinel - Silverglade
  • Dervish - Drifting Sands
  • Hierophant - Suncrest
  • Tidecaller - Merlantis
  • Corsair - Blackhawk
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?Treasure Hunt should be collateral damage?

Seriously, Treasure Hunt HAS BEEN collateral damage for years not a week. The developers haven’t touched that mini game for years. The last modification was when Traitstones were first added to the game, they then modified the TH rewards to include stones at 15 moves.

Nooooo… You can’t just leave us with the class title… We need traits… Details… Arrrggghhhhh :flushed:

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New cover

4.1 soon or just coincidence?

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now if only that meant the imps get buffed by a good amount…

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The Tower of Doom Guide is online. Update will come tomorrow i think.

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Good catch depending when it was posted it might be today also :slight_smile: since cyrup said she will post 1 day before the update

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The Update is live. :slight_smile:

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Not on xbox :frowning:

Do we have any news about the new Faction?

Can’t wait until @Taransworld spoiler update, the highlight of every new gems version :grin:

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Upcoming hero classes

Name:‘Thief’
Augment: Goblin
Bonus Color: Purple
Bonus Weapon: Brown
Weapon: Skeleton Key #1214
Kingdom: {Zaejin}
Talent Trees: Cunning/Shadow/Wind
Traits: Traits: Greedy/Fast/Sneak Attack
{Greedy}-Gain 2 bonus Gold on 4 or 5 Gem matches
{Fast}-Start battles with 50% Mana
{Sneak Attack}-Deal 7 damage to the last enemy on 4 or 5 matches
Release Date: 11/2/2018

Name:‘Shaman’
Augment: Tauros
Bonus Color: Brown
Bonus Weapon: Green
Weapon: Spirits Staff #1217
Kingdom: {Wild Plains}
Talent Trees: Forest/Water/Light
Traits: Tauros Bond/Nature Spirit/Bullish Vigor
{Tauros Bond} -Allied Tauros gain 2 Life
{Nature Spirit} -Gain 1 Magic for each Green ally
{Bullish Vigor} -Give all Tauros Allies 1 Attack when matching Green
Release Date: 12/07/2018

Name:‘Warpriest’
Augment: Human
Bonus Color: Yellow
Bonus Weapon: Red
Weapon: War Symbol #1219
Kingdom: {Leonis Empire}
Talent Trees: War/Light/Morale
Traits: Blessed/Holy Armor/Wrath of Anu
{Blessed} -All allies gain 2 random Skill points
{Holy Armor} -Reduce damage from Skulls by 40%
{Wrath of Anu} -50% chance to Stun a random enemy at the start of my turn
Release Date: 01/11/2019

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Nice we got a special class for our guild :slight_smile:

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50% chance to stun each turn without having to do anything… ooh boy.

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I will need to bring back my 100% impervious team

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Welp… buffable devour chance? That’s surely not going to be exploited at all. How long until this unit shows up in any high-level encounter with a base attack of at least 100?

Oh, and gain an extra turn of course.

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