Spider Swarm has a drop chance of "33"
Quasit and Roc have a drop chance of "100"
Actually, most Commons, Rares and Ultra Rares have a drop chance of 100, but so does Venoxia !
I put these between " as the unit is undefined, it’s not a percentage (obviously).
I can’t even get close to figure out how to calculate the drop chance in %age yet, but it does seem odd.
EDIT1 : (my best guess on the drop chance algorithm would be that there are 3 operations, one to define the type of drop (resource, traitstone or troop), another to determine the rarity, and a last one to determine the exact loot. These “drop chance” values written up there would influence that last calculation)
EDIT2 : checked the wrong spider. Giant Spider has a drop chance of “33”.
Spider Swarm? “0”. These definitely can’t be percentages, and I’m really more and more confused as to how the drop chances work ! Can’t wait to find the solution !