So maybe this is just me, but I’ve been trying out a Rowanne armor team for Exploring. And I keep noticing that her spell just seems to do too much damage. So I checked it. Here’s what I found:
So as you can see, her spell is supposed to do 13 plus armor, which would total 41 damage, which is then split up randomly amongst all four enemies. No other adds or bonuses, just that. However, this is the damage result I got:
That damage amount totals way more than 41. What would cause this? For reference, I’m playing on iOS, and it does it every time I cast the spell on both phone and iPad. Anybody else notice this?
Also, sorry for the cropped photos, full screenshots are too big to upload. The full team, if it makes a difference, is Templar, Green Seer, Rowanne, and Settite Warrior. None of their traits would add to this armor bonus, and if it did, like Blessed, it would be reflected in the initial armor value.