So I think everyone can agree that Heroes, for the most part, are still a little lacking. I use mine in my main build, and he works just fine but there’s nothing exciting about him either; he doesn’t feel like the powerhouse the story makes him out to be. Part of the problem is, of course, one of balance. The dev’s can’t make any one card, not even the Hero, too powerful or it will unbalance the game. So how do we make Heros feel more…heroic?
I believe the solution is to give Heros features not found on other cards. I’m not talking about unique traits (though that would be welcome, too); I’m talking about adding new gameplay mechanics not currently in the game:
Hero Pet Cards
A Hero Pet Card would be just like other troops (though hopefully of the Mythic or Guardian strength level) that are only usable in decks that include your Hero. Example: If there was a Undead Nightmare (horse) card that was only able to be put into decks that include your Hero but the card itself was traited to maximize and enhance the Hero’s Necromancer class. So you could use the Undead Nightmare with any Hero class, but it’s real synergy and true power would only come when matched with the right Hero Class. Some Hero Pets could work well with multiple classes; others might only work well with one.
I suspect this would not only add a lot of interesting strategies but also make the Hero class feel truly unique, something I, and I suspect most people, feel they are not at the moment.
Thoughts? Would this make using a Hero class more fun for you? Any ideas on other types of pets and their unique features that would enhance your Hero?
Edit: @Annaerith brings up a good point that (and I’m paraphrasing here), in the effort to keep dev development time to a minimum, there is no real reason to create a mechanic that keeps players from adding Hero Pet Cards to a deck without the hero as long as the traits and spells of the Hero Pet Cards are designed to be basically worthless without a Hero.