Portal rewards should give seals (or an extra orb of clans and orb of wisdom to fill out the tables and make their total value less… entirely decided by RNG.) But the battle rewards themselves need to be significantly buffed. >99.7% of the playerbase won’t be on the leaderboard. For the rest of the playerbase, the only reason to complete more raid battles is to close more portals or just for the fun of it. If you aren’t close enough to another portal for your damage contribution to matter in this regard, this is the most egregious timesink in all of Gems of War, beating out Treasure Hunt by an order of magnitude - a few hours spent and you’ll only have a few hundred gold, a few dozen souls, and a handful of traitstones. For the people that are enjoying it all the way through because they enjoy the mechanics and challenge, but don’t have the raw gems to get on the leaderboard, they shouldn’t be steered away from it because they are essentially dumping several hours of time when they have other guild requirements to keep up. The raid fights themselves need to give sizable amounts of base resources (say, gold, souls, and glory) as well as some seals and possibly trophies.