Scenario: This week has us playing with Wildfolk troops in the Tower Invasion event. My Bard is already level 100, yet every battle I see “2 Bard XP.” By the end of the week, I’ll probably have accumulated over 200 Bard XP… for nothing, because I’m already maxed, yet Bard is the only Wildfolk class (and most Wildfolk are from Pan’s Vale anyway).
Solution: When a player chooses a class that they’ve maxed the level of, the XP should rollover to be a higher bonus XP for the Hero. So instead of getting 156 Hero XP and 2 Bard XP, I could get like 156 + (2*10) or something for a total of 176 Hero XP.
Result: This encourages players to actually want to play their level 100 classes. I know I am constantly shifting my classes around because it sucks thinking that if I play a Hero I’m already 100 with, it’s wasted XP. It truly is, because the factor for leveling classes is TIME, and TIME is limited. I’m level 100 with Archer, Bard, Deathknight, Dervish, Diabolist, Frostmage, Mechanist, Orbweaver, Sentinel, Sorcerer, Stormcaller, Thief, Tidecaller (99 actually), and Titan. That’s a TON of classes that I AVOID playing because I have so many other classes that aren’t close to 100, and I actually feel like I’m wasting my time playing a class that I’m not leveling.
Side note: The justification for playing a level 100 class is supposed to be the final talent, but for MOST classes, the 100 talent is pitiful. The only 100 Talents that actually make any difference are Fortitude (immune to Stun/Poison/Disease/Death Mark/Devour), and Rising Shadows (7% Chance to assassinate last enemy when another enemy dies). Every other level 100 talent is some stupid crap like “Gain 2 to some skill when enemy dies.” So bad.