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[Not a Bug] Frozen troops still get extra turn if multiple troops with same mana color get gems

Xbox

https://gamerdvr.com/gamer/s8n-juice/video/139478413

The goblin queen is frozen and she uses green mana, turnip is cast which makes green gems, fills gobtruffle, the chink sound is heard, and she gets her mana filled, then they get an extra turn. She is still frozen. Seems like that should have ended their turn

This has been happening for several months, several times a day with looping teams that are frozen.

Steps to make it happen again
_Load up a team that can freeze other team, fight a team that makes gems and gets extra turns.

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it’s not a bug, turnip has “quick” trait which gives extra turn

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Even though you can hear the “chink” sound when the goblin queen gets her mana? :frowning:

All the game requires is for (at least) one Extra Turn to not get nullified by a mechanic like Frozen for that side to keep the turn. In your linked video, the 4+ match of Green can’t generate an Extra Turn because the Goblin Queen is frozen.

But Norbert’s Turnip having the Quick trait (at +9) is a check independent of the Goblin Queen. And since that check succeeded, your opponent keeps the turn regardless of what happens in the aftermath of casting that particular spell/weapon.

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Hey hey :slight_smile:

It’s as Potemkinz and Kezef have said this isn’t a bug. If one Troop with Quick Trait has the status effect of being Frozen, but another Troop in that team also has the Quick Trait the extra turn will be granted as each Troop Ability and Trait is independent from one another.

I hope that helps clear up any confusion.

OminousGMan - Team Support Human

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Ooh, ok. I didn’t understand that aspect of it, and it makes sense. Thanks for clearing that up for me.