PC, Steam client, Game: 4.2.0.07, OS: Win 7x64 SP1
Screenshot or image
What you were expecting to happen, and what actually happened:
Enemy that was frozen took their own mana color/s (yellow/green) with a 4-5 gem match, and did not skip a turn during AI cascades, when you could hear that sound when the enemy gets re/frozen or debuffed, like subtracting attack values (Elemaugrim), when you do 4-5 matches (extra turns).
Urskula unit was one such example. Just reproduce the circumstance once you kill an enemy and after Urskula gets frozen, then hope that Urskula card will take a 4-5 match to see how it will go.
If all goes well, you will hear the sound of freezing, freezing effect re-applied, but the turn will not be skipped.
How often does this happen? When did it begin happening?
Not always, but it’s quite common.
Steps to make it happen again
Take the Assassin class with the Skeleton Key +10
Talents: Hunt, Chill of Death, Light Fingers, Backup, Stealthy (Level 40)