What new 4x combos are people using and how good are they?
Trying to go through and see what dual types can get a 4x combo. So far I’ve got:
Human/Knight
Human/Rogue
Human/Mystic
Elemental/Giant
There I’m more I’m sure, I’m still working through them
EDIT: And that’s all I could find actually O.o There are a couple combinations that are only missing 1 troop to be a 4x, but the above are the only ones I could find that actually have four.
The Giant/Elemental one is interesting:
Giant/Elemental
Jarl
Stone Giant
Zephyros
Sea Troll
It’s not quite a perfect team, since Jarl has no mana filling support (other than himself), but Sea Troll fills up Strong and Zephyros, who both use the colours created by Jarl to boost their spells.
Lord of Giants (2 Stormheim)
+2 Life
Elemental General
+2 Life
+1 Attack
+1 Magic
Giant General
+2 Attack
+4 Life
Total Team Bonuses
+8 Life
+3 Attack
+1 Magic
EDIT2: Gonna list all the teams since there are only a few possibilities…
Human/Knight
Brian the Lucky (Zaejin)
Dark Master (Darkstone)
Knight Coronet (Sword’s Edge)
Lance Knight (Sword’s Edge)
Luther (Broken Spire)
Scarlett (Maugrim Woods)
Templar (Whitehelm)
Lots to choose from here. You can also get a Sword’s Edge bonus if you use the two from there.
Lord of Blades (2 Sword’s Edge)
+2 Armour
Human General
+2 Armour
+2 Attack
+2 Life
Knight General
+2 Attack
+4 Armour
Total Team Bonuses
+6 Armour (+8 if taking Sword’s Edge bonus)
+4 Attack
+2 Life
Human/Rogue
Madrid
Raven
Ferit
Atlanta
No kingdom bonuses here unfortunately.
Human General
+2 Armour
+2 Attack
+2 Life
Rogue General
+2 Attack
+3 Life
+1 Armour
Total Team Bonuses
+5 Attack
+5 Life
+3 Armour
Human/Mystic
Acolyte (Karakoth)
Hag (Darkstone)
Mad Prophet (Drifting Sands)
Sacrificial Priest (Karakoth)
Warlock (Karakoth)
The main choice here is you can choose between a 3 troop Karakoth bonus, or a Maester of Magic bonus.
Maester of Magic
+25 Magic Mastery
Lord of Magic (2 Karakoth)
+2 Life
OR
Duke of Magic (3 Karakoth)
+2 Life
+1 Magic
Mystic General
+1 Magic
+2 Life
+1 Attack
Human General
+2 Armour
+2 Attack
+2 Life
Total Team Bonuses
+4 Life (+6 if taking at least 2 Karakoth)
+3 Attack
+2 Armour
+1 Magic
AND
+25 Magic Mastery
OR
+1 Magic
Does anyone with more team building skill that me (ie most of you ) Have any suggestions for the Human/Knight or Human/Mystic teams? (since they’re the ones with more than 4 troops available)