So, i noticed that using two or more concurrent “Storm Generating” traits, triggering on enemies death it’s the last one, from the top to bottom order, that prevails. It’s cool, feels like the sequence of spells/effects in MtG stack, but…
Would it be possible to allow the players some control of such triggers? I think it would help us to give more control over our strategies/effects without making some teams inviable because the troops’ order to get the correct storm would mess up the mana flow of said team. A simple window to order the storms would be enough showing the stack order and allowing us to move the priorities around.
For example:
Default order----------------Custom order
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In this case, following how the storms are stacked i just exchanged the purple and yellow storms to be sure that the Darkstorm would be the last one to trigger, and prevail over the Lightstorm, without needing to change the placement of my troops.
Something like this could also help in new future effects/triggers interactions.