Incorrect triggering order of the Storms?

Platform, device version and operating system:
PC, Steam client, Game: 4.2.5.02, OS: Win 7x64 SP1

Screenshot or image:
Will be provided at a later time.

Video:
Will be provided at a later time.

What were you expecting to happen, and what actually happened:
I expected that the order of Storms is based on the opponent’s turn - top left to bottom right order - switching between the Attacker’s and Defender’s Team.

Setup example: (as listed)

The Attacker’s Team:
Hero (100 Sunspear Class), fully traited - Heatwave trait - Create a Firestorm at the start of every turn.
(Hero weapon: Rope Dart (+9))
Yao Guai
Infernus - fully traited - Fiery Death - Summon a Firestorm when an enemy dies.
Any other troop or unit

The Defender’s Team:
Any other troop or unit
Umberwolf, fully traited - Penumbra - Create a Darkstorm at the start of every turn.
Skadi, fully traited - Snowstorm - Create an Icestorm at the start of every turn.
Hero (100 Sunspear Class), fully traited - Heatwave trait - Create a Firestorm at the start of every turn.
(Hero weapon: Any weapon (+9))

Description:

How often does this happen? When did it begin happening?
Always. Unknown.

Steps to make it happen again:

  • Use the setup provided above for the Attacker’s and Defender’s Team.
  • Setup the Defender’s and Attacker’s Team to fight each other.
  • Pull a different troop to the first slot with the Rope Dart (+9) weapon - Skadi’s Blue storm for example, will override the Umberwolf’s Dark storm, even if Umberwolf was on last slot before when pulled.

It would be handy to have a video of this!

Can you clarify exactly which Troops are being pulled? E.g. is Umberwolf being moved to the last slot and the Hero goes to the first slot, but then Skadi’s Spell goes first before Umberwolf?

If things are working correctly, yes, the game should (from what I know) rotate activating between the player/opponent in the original order of the Troops for each storm.

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Will do.
Just bear with me as others will try to run more tests.
@ANGI should know more about this issue as well.

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What’s happening: traits that trigger dunning the start of the turn trigger at the same time (unlike start of battle traits that trigger in troop order) so it seem that the storms are time stamped at the start of the turn then at the start of the turn the storm that triggers (when multiple could) is the storm that triggered last at the start of the game

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