I’m going to disagree. The summons are stupid, but are no issue without L&D. With anything else, where are the summons? Orbweaver isn’t used with anything else anything like as effectively.
In the past I have said L&D is not a problem. So long as you run certain classes with banish, or have Azura, Leviathan, or Anthea or whatever else that can dispel in the team and stun. None of those troops really sit well with much, so…it’s banish and stun really. You can stun it before Grave Seer or Lamashtu feed it, but you need a 4 match and stop Grave Seer matching purple (it even has purple storm). So, you need Banish and Stun to deal with the bless, which is viable with only a few classes. For example, Mech has 1/2 start and works well without the need for another troop to give that start, others need troops or don’t have the half starts. Speed is everything to beat it as is really.
Curse should help, so recently I have run something like Obsidius, Gobtruffle, Glaive, TMQ but as I have levelled everything with Banish except ** cough** Knight, it still can’t be denied. TMQ’s curse all on cast removes the bless, but guess what, it doesn’t remove enchant at the same time…stun, fine, but the enchant still fills it and in maybe 1 move it’s blessed and immune again.
My take is that it was a delve weapon and needed gems to buy it, so it’s a seller…that’s why it’s like it is. Another cynical take is that it stalls victories, slows down PvP performance and gains, making it fit in with Devs slowing progress.
All this will stop if bless is removed from it. The fact that it has it, makes it above the curve. Lowering summons is not the answer imho, we’ll still get a stack of them. Just drop the bless, which has I am sure been said before.
I don’t see it being changed though.