Because there is much more to it than just the texts : I gotta know who is talking, who we are fighting, wich creatures greets you when you start the fight and what does it say. Every piece of information is still here, but World.json is the one connecting them all. It’s the key to my app as it is to the game (so it’s no wonder it had to be encrypted).
BTW, I was warned beforehand that it was gonna get encrypted (didn’t share this information around as I thought, at the time, GoW staff wouldn’t want me to as there are cheaters around that might have had a malevolant use of that information)
Now I’m just waiting for either a solution on GoW side (adding unencrypted World.json to client files since it’s unusable game “hacking” wise) or for an official announcement that this solution can’t be accepted (even then, we should be able to come to some agreements with GoW staff, no worries, GoW staff is made of cool people B) )
That would have come in handy to polish my layout back when I started the “replay story” feature, but since it’s only a layout matter, I took my screenshots during Glacial Peaks’ questline, so I’m fine, thank you