Well, the 1st three cover all the mana colors in the game already, so you’re free to choose anything you like as the 4th. I would suggest another Purple/Yellow creature until you get your second Infernal King. This way you can pick up the excess mana when Infernal King is full.
i know giant spider valkyrie and alchemist are standard transmuters but i remmember early game i never got all the mana back using them as was lacking mana surges…
well its not a big deal if u want a classic team, i just wanna hear what u think of it at all
First slot: Undecided. Blue and green or at least blue would be good. Treant works great if traited. Serpent would also work. Also, both of those can give extra turns with their spell.
Second: Infernal King
Third: Alchemist
Last: Valk
Progress or Dragon banner. Dragon is better if you use Serpent.
i would never trait treant, reason: i keep arcane swamp for mercy then for legendaries/mythics
super early game i think only golem is possible to trait
later worth investment is knight coronet, maybe archon statue
until you get emperor khorvash or gorgotha
reason i never recommend using treant with infernal king is if he removes brown u arent gonna get extra turn with infernal king so easily then the skulls can turn against you.
But, you don’t have to cast the spell much. Just let it tank with stoneskin and catch blue/green. You can occasionally cast without losing your turn. Serpent is as easily traited as Golem, has agile, gains life, and makes red.
Agree 100%. But, with limited options, sometimes you have to take something that works, not something optimal! While Treant removes brown, it also buffs it’s attack and armor and has stoneskin. You can still get extra turns with IK, just play smart. That team has insane board control.
Mercy is the most powerful troop of them all for invades, until they add another similar troop with empowered. The amount of time she saves is awesome.