Exploding skulls don't transfer explosion damage to other targets in PvP / Explore

Platform, device version and operating system:
PC, Steam client
4.3.5.04
Windows 7

Screenshot or image:
Not provided.

Video:
Will be provided.

What were you expecting to happen, and what actually happened:
Like in the Arena mode, I was expecting that the actual explosion damage from (x5) Explosive Skulls will get transferred to a new target when the top target gets killed.

How often does this happen? When did it begin happening?
All the time. Since then the flaming skulls were introduced. PvP Ranked mode, and possibly all the other game modes, except for the Arena mode are affected.

Steps to make it happen again:

  • Play PvP(Ranked) mode or Explore mode with Warlord IV difficulty.
  • Try to use such troops that provide enough explosive skulls.
    (ensure that the top targets gets killed, but track the splash damage)
  • It will not get transferred like it’s used to in the Arena mode. (a bug)