- Yes
- No
0 voters
Maybe some quantifiable feedback may help, since they claim to listen to it.
0 voters
Maybe some quantifiable feedback may help, since they claim to listen to it.
Also, @Jonathan :
IF
intNumberOfMovesLeft + intNumberOfTurnsCompleted > 60
THEN
isSimplyMakingAnyMatchesToEndThis = true
Reminder just In case.
It gave me the credit at exactly 60 turns.
Hell no. Needing to do it once was bad enough but 3 times is just a way to get people to spend gems skipping the task. The devs already know people hate TH tasks from the old event gems but they added it here and forced us to do it 3 times. At least we could just ignore it last time but now itâs either do it, pay gems or miss out on rewards that some people have paid for.
Do you like
the Treasure HuntANY campaign task?
⌠No.
You should add a âmehâ category. I donât mind it. Usually get it done in 3-4 tries. As long as I only take extra turn matches and donât try to do anything (like get a vault), itâs usually not a problem.
So my initial feedback with regards to Treasure Hunt tasks in Campaigns was that I felt like it broke up the flow too much.
It was also annoying to have to play a mode with outdated rewards that I wouldnât normally play, similarly to Arena, to progress in the Campaign.
Iâm currently mildly excited about Treasure Hunts, because Iâm wondering if we might be getting a TH revamp soon (maybe thatâs even why the tasks have been included so prominently?), and this is definitely affecting my attitude and vote (âYesâ). I fall into the category of player that enjoys the gameplay of TH in small amounts, but just canât justify playing it unless Iâm really bored due to the lack of relevant rewards, even with the small amounts of Gems available.
As the first task in the Silver stack this week, I feel like it doesnât disrupt the flow of play so much, since you havenât had the chance to get started. That being said, if I wasnât âmildly excitedâ as I described above, it would probably feel a bit more irrelevant.
I probably also wouldnât have voted âYesâ if I wasnât already resigned to the status quo of Campaigns making me do things I wouldnât normally do in exchange for stats â so Shimrraâs point is kind of valid for me as well, there. If we are going to have Campaign Tasks, Iâm probably a bit âUgh, fineâ (begrudging) generally towards the TH ones, but âYeah okayâ (somewhat amenable) currently.
Doing these nasty 3 TH runs to lvl 60 took me this week so much as 3 attemptsâŚ
And yes, I like them. I would like them more if there was some diversity into them - maybe like this:
Like: collect (1-3-5 vaults) during your TH runs this week.
Collect ( 5-15-25) red chests during your TH⌠etc.
These would be more diverse and probably more obtainable to most playersâŚ
Same could go (sorry for off topic), win (1-3-5) arena battles using 4 (put a color here) troops.
Notation iâm using:
(b-s-g) â required numbers for bronze/silver/gold task of that type.
Omg, take that back! Iâve only ever gotten a vault one time, ever. Canât remember last time I got to a red chest either
No, I donât like TH tasks. Probably my least favourite campaign task.
I donât mind a TH campaign taskâŚ
Doing it every week though? give me a break. Rather go soul farm instead and I hate soul farming.
An absolutely great waste of time that is needed to progress thru the completing the campaign!
I am wondering that the devs team boss enjoy TH so much he insist all players to do it despite clear disagreements shown in the forum.
I guess thereâs no human being involed into manualy picking tasks for campaign weeks. Itâs probably a set generated by algorithm from a given lists⌠Once one task is picked up, it doesnât pick it up 2nd time in current week. Tasks list was probably defined half year ago, or earlier â before 1st campaign launch. It might be updated in future (based on players feedback), but I wouldnât see it comming soon. Probably not until at least 1 more campaign with current tasks lists.
I think this is why we have TH tasks
I did already pay the gems to skip it.
Years ago we had a different even system instead of adventure board. We has 3 daily tasks a day and a weekly event gem system. The event gems were similar to the kill troops task but it was killing certain coloured troops to gain an event gem and there was a TH task as well it was one event gem for every certain amount of turns. Players hated the weeks with the TH task and most weeks complained about it and every dev saw the complaints and knew the players feelings about TH but when they designed the campaigns they still added in TH tasks. There is nothing we can say for TH to be removed or changed in campaigns. The devs do not care that people hate it they are going to continue pushing it on us every chance they get.
Not so much years ago⌠I remember it quite well. I started playing somewhere in summer 2018 so I know these daily/weekly events quite well. Personaly, I liked TH week more than all those âKill xxx [color] troopsâ
Than, maybe you can suggest some new tasks that could be added to the list of tasks and by that reduce the chance of TH tasks to show up in future ?
Thing is DEVs ARE reading forums and some of ideas players throw here and there ARE implemented (in plain or somehow modified way). Not all, thatâs obvious. Not even majority of them.
I guess, that TH and Arena are modes devs are trying to revive somehow (encourage players to play them).
Same as gold become a more valueable resource since introduction of Epic Tasks. Earlier it wasnât so much⌠Guilds would do all basic tasks, trow few legendary on top of that, and most guild members would still have a surplus on their gold stashâŚ
But getting back on topic. Just as previously written â like these tasks, although all campaign tasks could have a bigger diversity⌠that could at least brake the boredomâŚ
As a group, this is the worst Silver Tasks to date.
This is my thoughts. I didnât vote because my opinion is âmehâ.
An easy improvement to Treasure Hunts though would be to make rewards guaranteed. Each chest has a list of rewards it may give. Iâd like Treasure Hunt a lot more if I knew for sure Iâd get a gem per vault. The randomness makes it a meh mode.
I actually got into GoW because of Treasure Hunt. Itâs all I did. Then I started playing the rest of the game, realized what traitstones, glory, gems, etc were, and got annoyed that I couldnât guarantee X gems per vault I got.
Nailed it. Itâs easily accomplished in a few runs. Iâm mostly indifferent to the task but itâs nice to break things up. I only play treasure hunt when the task comes up so itâs a nice break from the rest of the modes.
Tasks, in general, get worse or more cumbersome as the campaign progresses. Supposedly, later chapters in a campaign equates into higher âdifficultyâ of tasks. I would expect next weekâs tasks to conclude the campaign to be even annoying to complete. Then, back to easy tasks to start the next campaign.
âIndifferentâ would be more appropriate choice, though.
I occasionally play Treasure Hunt just for fun so I certainly donât hate it as a campaign task. (Actually, not even Arena task wakes hate in me even though I canât be bothered to touch it outside of campaigns.)