Platform, device version and operating system:
All
Screenshot or image:
(Credit to @Sheffield)
What you were expecting to happen, and what actually happened:
This is going to be difficult to explain, it requires at least basic understanding of the game mechanics.
I was expecting troops to appear remotely balanced, not too excessively weak, not too excessively strong. And then Centuragon showed up, with this spell:
Dark Skies (13 Red/Brown)
There is a 10% chance to devour a random Enemy, +10% for each Wildcard. Then convert all Skulls to x2 Wildcards. [10x]
Wildcards match with just about anything, so casting this blindly, without even looking at the board, is basically guaranteed to grant an extra turn, fill up most of the team, trigger a whole bunch of 4+ traits and possibly devour an opponent troop. Keep repeating until everything not immune to devour is dead, wipe up any sole survivor with the buffed up Centuragon or whichever other troops are ready to offload their spells.
Iâm not sure how an epic troops managed to end up with a spell that puts every mythic troop to shame. And while itâs a hilarious sight to behold while you are not on the receiving side, Iâm pretty sure the backlash is going to be phenomenal if it remains unchanged for the next Guild Wars in a couple of weeks.
How often does this happen? When did it begin happening?
I could imagine that someone fumbled the spell effect, maybe Wildcards were supposed to get converted to Skulls instead. In itâs current state itâs a one Centaur army, this troop alone wins just about any fight, as soon as enough mana for the first cast has been collected.
Steps to make it happen again
Play with Centuragon in your team, or against Centuragon in an opponent team.