Someone please help me understand the logic of this existing in the game. How do you design a team that is almost guaranteed to win if you don’t beat it the first turn?
Is it just, use spirit fox and play 3 on 3 from now on? Or something? I dunno, the game design of this game baffles the shit out of me.
Moon Rabbit blesses the entangle off.
Moon Rabbit also blesses the freeze off if the freeze hits first slot. Qilin will bless 2 random troops as well if Moon Rabbit gets a good cast off.
Being stealthy does nothing against against the AI going nuts with skull hits.
Titan barrier on brown doesn’t help against Rope Dart pulling your other troop before getting destroyed. It will help if it decides to spam skulls first, but only for one hit before any other 4/5 matches will start to destroy your hero too.
The fact people have to suggest “use an empowered troop yourself” seems like bad game design, but that’s just me.