What you were expecting to happen, and what actually happened?
I had a team of Crimson Bat (fully traited), Wolf Knight, and Death (fully traited). Against un-buffed opponents, I can get earn bonus damage immediately on turn one either by hitting them with skulls, or making a match-5 with brown and casting Wolf Knight’s ability.
However, what actually happens (very often!) is that death’s ability will ‘wound’ the enemy (during my player’s animation) and then the opponent will get some sort of buff to their life. (Either receive x to all stats if in first position, or plus life for blah blah blah reasons…)
My expectation is that the enemy would still count as ‘wounded’ despite those buffs. They do in fact start with a total calculated life total that is 2 less than expected as Death’s Aspect of Death did hit them.
What are the steps to make it happen again?
Line up my team against a Luther with the ‘Leader’ trait or a Sir Gwayne with the ‘General’ trait on the AI side. Attack with Crimson Bat or activate Wolf Knight on the first turn.
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