Black Manacles - Mechanic Hero Problem


#1

Hi Folks,

Im using the Team Deep Borer - Bombot - Bombot - Black Manacles.
My Hero Mechanic is full leveled and full traited. There should be a +5 Magic Bonus when using brown Weapons.
But my Black Manacles only do 5 Damage as before. They should do 10 Damage with Magic Bonus from the Mechanic class or I am wrong?

Greets


#2

Did you activate the magic perk already? Perks do not automatically activate, you have to activate them manually.


#3

Same with sorceror class, should give magic bonus using purple weapons, doesnt seem to affect shackle? Or its just unclear what part of dmg is bonus)


#4

The perk you have to “chose” for the mechanist is the one making the hero count as mech (i.e. give hero the him/herself 50% mana at the start of each battle). The +5magic for brown weapon is an automatic bonus which should work as long as you have the mechanist lvl20 (for the max +5 bonus).

The easiest way to check it is: open your team editor (troop list), go to the weapon list - and find black manacles there. Check the dmg displayed ON THE LIST - this should show your weapon dmg w/o the hero bonus for specific color weapon. NOTE: you have to read the number from the list itself, the moment you CLICK on the weapon (Even w/o equipping it on the troop list in the team) it will already show the dmg boosted by your bonus. The dmg on the list should be 5 lower than when you click on it or equip it (for the Black Manacles).

If the dmg is the same, there are a few possible reasons:

  • you didn’t lvl your mechanist (though that should still give +1 magic on lvl1 I think? might be wrong) - it actually happened to someone I know, bit embarrassing but super easy to fix - you said you did that though,
  • you did lvl your mechanist, but you didn’t activate the mechanist class, and are using different class (That’s why mechanist magic bonus doesn’t apply to your manacles) - that’s also something you’d notice if you play the bombot team ;),
  • if you checked all of the above - it actually might be some kind of a bug, in which case -> https://gemsofwar.zendesk.com/hc/en-us/requests/new

For me it works as intended (just checked it in case it was a general issue).


#5

Console 2.0.5 known issues in official forum already has this documented with a note that it will be fixed in the next patch.


#6

Seems i was mistake, the mech class has no magic perk. Well that needs some oil. Armour, attack and counts as a mech.


#7

Thx for all answers. So as Illithid wrote I hope that it will be fixed with next patch.