This game keeps smashing layer upon layer of “content” onto each other, arguably leading to a severe burnout of players.
I remember times, when a login two or three times a week would have been fine and playing was for fun when I felt like it. Then came the years of Guild wars every week, that would require a few minutes every day. Still bearable without feeling bad.
Better times it were.
This weekend will feature: A running world event, a guild war and a new underworld faction.
It is going to be brutal.
I don’t see players ask for new features anymore in the last years. I see players dropping out in loads because they do not want or can keep up with the treadmill anymore. Even in a guild, that keeps its requirements low and is perfectly fine to be somewhere in the top 500, this is a constant issue.
I would actually wish for this game to drastically reduce its amount of contents, and I am certainly not the only one who could it enjoy more that way.
Still the developers keep adding and adding. I dare to think, even whales can be drained of their energy, so… why?
This game is not the worst contender, I have met so far (that would have been one, that I had to structure my whole day and sleeping schedule around in a time, when I did not need to care about a job… after three weeks I was so broken, that I started to type the text of Hamlet into the chat, line by line), but it is getting into an area, where it is severely stressful.
There is enough stuff in this one to make two games out of it. Not really fun games, nothing close to the quality of Puzzle Quest, but enough to keep players engaged on a casual level for a couple of years. Why create a monstrous golem of tons of rotten leftovers instead?