There were quite a few posts from beginners looking for advice on how to progress on 1.0.8, that I wanted to see how different it is than 1.0.6 when I began. So I installed Steam, and figured I’d see. I tried to play this as if being new to the game. Here are some of my opinions.
With traitstones dropping from Keys, and getting troops options early was really frustrating. I’d earn a couple keys, and get a traitstone. This really blocked troop options.
Finally get a Gem key, only to get a Runic Traitstone! Ouch that hurt.
With fewer troops coming in, and wanting to hold on to some for ascension, Souls became very tight. A few hundred souls spent on a sub-par troop, felt really limiting.
There seem to be so many places to spend your gold as a beginner, that spending choices that help progression can be confusing.
PvP can seem impossible, but winning even a few matches gives you a major boost with the incoming glory.
- Unlocking a trait on a common troop felt like a nice boost.
- Treasure Maps are super awesome when beginning. Even getting the 80 souls from a vault felt like a win!
- It still is free to play.
- Arena still seemed good. I did feel like there should be a minor glory gain from it. Like 1 glory per win, since glory is such a new major currency, and beginner may struggle with general PvP.
The game feels a bit overwhelming with all the new demands on gold. Traitstones in chests, very early in the game (<Level 25), can be discouraging. The story and ramp up in challenge is still good.
I want to keep playing this beginner account to see how bad the wall of traits is at level 50.